#pragma once #include "../include/camera.h" #include "../include/physics.h" #include "../include/defines.h" // Drawing void transformMesh(CAMERA * camera, MESH * meshes); void drawPoly(MESH * mesh, long * Flag, int atime, int * camMode, char ** nextpri, u_long * ot, char * db, DRAWENV * draw); void drawBG(CAMANGLE * camPtr, char ** nextpri, u_long * otdisc, char * db);