TARGET = main TYPE = ps-exe SRCS = src/main.c \ src/pad.c \ src/math.c \ src/camera.c \ src/physics.c \ src/graphics.c \ src/psx.c \ src/space.c \ levels/level0.c \ levels/level1.c \ ../common/crt0/crt0.s \ TIM/home.tim \ TIM/cat.tim \ TIM/lara.tim \ TIM/bg_camPath.tim \ TIM/bg_camPath_001.tim \ TIM/bg_camPath_002.tim \ TIM/bg_camPath_003.tim \ TIM/bg_camPath_004.tim \ TIM/bg_camPath_005.tim \ OVERLAYSCRIPT ?= overlay.ld OVERLAYSECTION ?= .lvl0 .lvl1 # img2tim -t -bpp 8 -org 320 0 -plt 0 481 -o bg.tim bg.png CPPFLAGS += -I../psyq/include LDFLAGS += -L../psyq/lib LDFLAGS += -Wl,--start-group LDFLAGS += -lapi LDFLAGS += -lc LDFLAGS += -lc2 LDFLAGS += -lcard LDFLAGS += -lcomb LDFLAGS += -lds LDFLAGS += -letc LDFLAGS += -lgpu LDFLAGS += -lgs LDFLAGS += -lgte LDFLAGS += -lgun LDFLAGS += -lhmd LDFLAGS += -lmath LDFLAGS += -lmcrd LDFLAGS += -lmcx LDFLAGS += -lpad LDFLAGS += -lpress LDFLAGS += -lsio LDFLAGS += -lsnd LDFLAGS += -lspu LDFLAGS += -ltap LDFLAGS += -lcd LDFLAGS += -Wl,--end-group include ../common.mk \