Original author : [Lameguy64](http://lameguy64.net) Just adding a few corrections here and there : * Scale Factor is now used when exporting. * Corrected an error where using "smooth"/Gouraud shading with vertex paint resulted in a corrupt .MAT file # Blender-RSD-Plugin A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format. This plug-in supports exporting flat shaded, gouraud shaded and texture mapped tris and quads in PlayStation SDK compatble RSD, PLY and MAT file formats. Semi-transparency attributes can also be set but per-polygon semi-transparency is currently not supported. This plug-in is an improvemnt over the original Blender RSD export plug-in found in the psxdev forums. This version fixes the reocurring bug where texture coordinates for quads are sometimes not exported correctly as well as performing a lot faster than the original plug-in. Should be compatible in Blender 2.69 and later (recently tested on 2.78c). ## Installation Simply install the plug-in by using the Install from File option in the Add-ons tab in Blender User Preferences. ## Changelog **Version 2.0.0** * Initial github release.