diff --git a/README.md b/README.md index f07ba59..3943fc5 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,11 @@ -![Pic or it didn't happen](blender-psx.jpg) +![Pic or it didn't happen](https://wiki.arthus.net/assets/blender-psx.jpg) # Blender 3dcam PSX engine Level exporter This Blender plugin is to be used in conjunction with the [3dcam PSX engine](https://github.com/ABelliqueux/3dcam-headers). It allows exporting a gouraud shaded, UV textured Blender scene to a format compatible with the aforementionned engine. -![3d scene](gif/demo.gif) +![3d scene](https://wiki.arthus.net/assets/demo.gif) [Check the Wiki](https://github.com/ABelliqueux/blender_io_export_psx_mesh/wiki) for in-depth informations. @@ -23,7 +23,7 @@ It allows exporting a gouraud shaded, UV textured Blender scene to a format comp * Export pre-rendered backgrounds for in-game use (8bpp and 4bpp) * VRam auto layout for TIMs -![comparison](gif/rt-8b-4b.gif) +![comparison](https://wiki.arthus.net/assets/rt-8b-4b.gif) Real-time 3D / 8bpp background / 4bpp background ## Planned