diff --git a/README.md b/README.md index 197a066..e6e3d71 100644 --- a/README.md +++ b/README.md @@ -139,8 +139,8 @@ The provided `Makefile` uses the [Nugget+PsyQ setup](https://github.com/ABelliq 1. Clone this repo in `(...)/pcsx-redux/src/mips/` 2. Enter the `blender_io_export_psx_mesh` folder - 3. Install the plugin in blender, then open `cubetex.blend` - 4. Export as 'cube.c' + 3. Install the plugin in blender, then open `level.blend` + 4. Export as 'level.c' 5. Type `Make` You can use [img2tim](https://github.com/Lameguy64/img2tim) to convert your blender texture in a tim file.