diff --git a/io_export_psx_tmesh.py b/io_export_psx_tmesh.py index 6e56a1e..9bde880 100644 --- a/io_export_psx_tmesh.py +++ b/io_export_psx_tmesh.py @@ -408,6 +408,7 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): "\tBODY * body;\n" + "\tVANIM * anim;\n" + "\tstruct NODE * node;\n" + + "\tSVECTOR pos2D;\n" + "\t} MESH;\n\n") # CAMPOS @@ -1216,20 +1217,6 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): f.write("TIM_IMAGE tim_bg_" + prefix + ";\n\n") - # Write list of visible objects in this camera angle - - # ~ f.write("MESH * " + prefix + "_objects[] = {\n") - - # ~ for target in range( len( visibleTarget ) ) : - - # ~ f.write( "\t&mesh" + CleanName(visibleTarget[target].name) ) - - # ~ if target < len(visibleTarget) - 1: - - # ~ f.write(",\n") - - # ~ f.write("\n};\n\n") - # Write corresponding CamAngle struct f.write("CAMANGLE camAngle_" + prefix + " = {\n" + @@ -1268,16 +1255,6 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): f.write("};\n\n") - - # ~ f.write("MESH * actorPtr = &mesh" + CleanName(actorPtr) + ";\n") - - # ~ f.write("MESH * levelPtr = &mesh" + levelPtr + ";\n") - - # ~ f.write("MESH * propPtr = &mesh" + propPtr + ";\n\n") - - # ~ f.write("CAMANGLE * camPtr = &camAngle_" + CleanName(defaultCam) + ";\n\n") - - ## Spatial Partitioning # ToDo :