From 9cb70c7ae860c256fd9732e4fcb810bb2e875d4e Mon Sep 17 00:00:00 2001 From: ABelliqueux Date: Thu, 14 Jan 2021 17:22:44 +0100 Subject: [PATCH] isRigidBody, isPrism flags added --- io_export_psx_tmesh.py | 85 +++++++++++++++++++++++++++++------------- 1 file changed, 60 insertions(+), 25 deletions(-) diff --git a/io_export_psx_tmesh.py b/io_export_psx_tmesh.py index a02239a..eda48da 100644 --- a/io_export_psx_tmesh.py +++ b/io_export_psx_tmesh.py @@ -45,6 +45,15 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): scale = 200 f = open(os.path.normpath(self.filepath),"w+") + # write BODY struct def + f.write("typedef struct {\n" + + "\tVECTOR position;\n" + + "\tSVECTOR velocity;\n" + + "\tint mass;\n" + + "\tVECTOR min; \n" + + "\tVECTOR max; \n" + + "\t} BODY;\n\n") + # write typedef struct f.write("typedef struct { \n"+ "\tTMESH * tmesh;\n" + @@ -54,6 +63,7 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): "\tMATRIX * mat;\n" + "\tVECTOR * pos;\n" + "\tSVECTOR * rot;\n" + + "\tshort * isRigidBody;\n" + "\tshort * isPrism;\n" + "\tlong * p;\n" + "\t} MESH;\n\n") @@ -61,11 +71,27 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): for m in bpy.data.meshes: # Write vertices vectors + + # AABB : Store vertices coordinates by axis + Xvals = [] + Yvals = [] + Zvals = [] - f.write("SVECTOR "+"model"+m.name+"_mesh[] = {\n") + # remove '.' from mesh name + cleanName = m.name.replace('.','_') + + + f.write("SVECTOR "+"model"+cleanName+"_mesh[] = {\n") for i in range(len(m.vertices)): v = m.vertices[i].co + + # AABB : append vertices coords by axis + Xvals.append(v.x) + Yvals.append(v.y) + Zvals.append(v.z) + f.write("\t{"+str(v.x*scale)+","+str(v.y*scale)+","+str(v.z*scale)+"}") + if i != len(m.vertices) - 1: f.write(",") f.write("\n") @@ -73,7 +99,7 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): # Write normals vectors - f.write("SVECTOR "+"model"+m.name+"_normal[] = {\n") + f.write("SVECTOR "+"model"+cleanName+"_normal[] = {\n") for i in range(len(m.polygons)): poly = m.polygons[i] f.write("\t"+str(poly.normal.x)+","+str(poly.normal.y)+","+str(poly.normal.z)+",0") @@ -95,7 +121,7 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): if len(m.uv_textures) != 0: for t in range(len(m.uv_textures)): if m.uv_textures[t].data[0].image != None: - f.write("SVECTOR "+"model"+m.name+"_uv[] = {\n") + f.write("SVECTOR "+"model"+cleanName+"_uv[] = {\n") texture_image = m.uv_textures[t].data[0].image tex_width = texture_image.size[0] tex_height = texture_image.size[1] @@ -112,7 +138,7 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): # Write vertex colors vectors - f.write("CVECTOR "+"model"+m.name+"_color[] = {\n") + f.write("CVECTOR "+"model"+cleanName+"_color[] = {\n") # If vertex colors exist, use them if len(m.vertex_colors) != 0: colors = m.vertex_colors[0].data @@ -134,7 +160,7 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): f.write("};\n\n") # Write polygons index - f.write("int "+"model"+m.name+"_index[] = {\n") + f.write("int "+"model"+cleanName+"_index[] = {\n") for i in range(len(m.polygons)): poly = m.polygons[i] f.write("\t"+str(poly.vertices[0])+","+str(poly.vertices[1])+","+str(poly.vertices[2])) @@ -144,26 +170,34 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): f.write("};\n\n") #write object matrix, rot and pos vectors - f.write("MATRIX model"+m.name+"_matrix = {0};\n" + - "VECTOR model"+m.name+"_pos = {"+ str(bpy.data.objects[m.name].location.x * 100) + "," + str(bpy.data.objects[m.name].location.y * 100) + "," + str(bpy.data.objects[m.name].location.z * 100) + ", 0};\n" + - "SVECTOR model"+m.name+"_rot = {"+ str(degrees(bpy.data.objects[m.name].rotation_euler.x)/360 * 4096) + "," + str(degrees(bpy.data.objects[m.name].rotation_euler.y)/360 * 4096) + "," + str(degrees(bpy.data.objects[m.name].rotation_euler.z)/360 * 4096) + "};\n" + - "short model"+m.name+"_isPrism = 0;\n" + - "long model"+m.name+"_p = 0;\n" + - "\n") + f.write("MATRIX model"+cleanName+"_matrix = {0};\n" + + "VECTOR model"+cleanName+"_pos = {"+ str(bpy.data.objects[m.name].location.x * 100) + "," + str(bpy.data.objects[m.name].location.y * 100) + "," + str(bpy.data.objects[m.name].location.z * 100) + ", 0};\n" + + "SVECTOR model"+cleanName+"_rot = {"+ str(degrees(bpy.data.objects[m.name].rotation_euler.x)/360 * 4096) + "," + str(degrees(bpy.data.objects[m.name].rotation_euler.y)/360 * 4096) + "," + str(degrees(bpy.data.objects[m.name].rotation_euler.z)/360 * 4096) + "};\n" + + "short model"+cleanName+"_isRigidBody = 0;\n" + + "short model"+cleanName+"_isPrism = 0;\n" + + "long model"+cleanName+"_p = 0;\n" + + "BODY model"+cleanName+"_body = {\n" + + "\t0, 0, 0, 0,\n" + + "\t0, 0, 0, 0,\n" + + "\t1,\n" + + # write min and max values of AABBs on each axis + "\t" + str(min(Xvals) * scale) + "," + str(min(Yvals) * scale) + "," + str(min(Zvals) * scale) + ", 0,\n" + + "\t" + str(max(Xvals) * scale) + "," + str(max(Yvals) * scale) + "," + str(max(Zvals) * scale) + ", 0,\n" + + "\t};\n\n") # Write TMESH struct - f.write("TMESH "+"model"+m.name+" = {\n") - f.write("\t"+"model"+m.name+"_mesh, \n") - f.write("\t"+"model"+m.name+"_normal,\n") + f.write("TMESH "+"model"+cleanName+" = {\n") + f.write("\t"+"model"+cleanName+"_mesh, \n") + f.write("\t"+"model"+cleanName+"_normal,\n") if len(m.uv_textures) != 0: for t in range(len(m.uv_textures)): if m.uv_textures[0].data[0].image != None: - f.write("\t"+"model"+m.name+"_uv,\n") + f.write("\t"+"model"+cleanName+"_uv,\n") else: f.write("\t0,\n") - f.write("\t"+"model"+m.name+"_color, \n") + f.write("\t"+"model"+cleanName+"_color, \n") # According to libgte.h, TMESH.len should be # of vertices. Meh... f.write("\t"+str(len(m.polygons))+"\n") @@ -182,9 +216,9 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): f.write("extern unsigned long "+"_binary_TIM_" + prefix + "_tim_length;\n\n") f.write("TIM_IMAGE tim_" + prefix + ";\n\n") - f.write("MESH mesh"+m.name+" = {\n") - f.write("\t&model"+ m.name +",\n") - f.write("\tmodel" + m.name + "_index,\n") + f.write("MESH mesh"+cleanName+" = {\n") + f.write("\t&model"+ cleanName +",\n") + f.write("\tmodel" + cleanName + "_index,\n") if len(m.uv_textures) != 0: for t in range(len(m.uv_textures)): @@ -194,18 +228,19 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper): else: f.write("\t0,\n" + "\t0,\n") - f.write("\t&model"+m.name+"_matrix,\n" + - "\t&model"+m.name+"_pos,\n" + - "\t&model"+m.name+"_rot,\n" + - "\t&model"+m.name+"_isPrism,\n" + - "\t&model"+m.name+"_p\n") + f.write("\t&model"+cleanName+"_matrix,\n" + + "\t&model"+cleanName+"_pos,\n" + + "\t&model"+cleanName+"_rot,\n" + + "\t&model"+cleanName+"_isRigidBody,\n" + + "\t&model"+cleanName+"_isPrism,\n" + + "\t&model"+cleanName+"_p\n") f.write("};\n\n") f.write("MESH * meshes[" + str(len(bpy.data.meshes)) + "] = {\n") for k in range(len(bpy.data.meshes)): - f.write("\t&mesh" + bpy.data.meshes[k].name) + f.write("\t&mesh" + bpy.data.meshes[k].name.replace('.','_')) if k != len(bpy.data.meshes) - 1: f.write(",\n") f.write("\n}; \n")