Add wiki link

This commit is contained in:
ABelliqueux 2021-06-22 18:28:47 +02:00
parent 258318b48d
commit c4dfacb469

View File

@ -7,6 +7,8 @@ It allows exporting a gouraud shaded, UV textured Blender scene to a format comp
![3d scene](gif/demo.gif) ![3d scene](gif/demo.gif)
[Check the Wiki](https://github.com/ABelliqueux/blender_io_export_psx_mesh/wiki) for in-depth informations.
## Features ## Features
**Be warned this is WIP** ! **Be warned this is WIP** !
@ -19,24 +21,14 @@ It allows exporting a gouraud shaded, UV textured Blender scene to a format comp
* Export vertex animations * Export vertex animations
* Export up to 3 light sources * Export up to 3 light sources
* Export pre-rendered backgrounds for in-game use (8bpp and 4bpp) * Export pre-rendered backgrounds for in-game use (8bpp and 4bpp)
* VRam auto layout for TIMs
![comparison](gif/rt-8b-4b.gif) ![comparison](gif/rt-8b-4b.gif)
Real-time 3D / 8bpp background / 4bpp background Real-time 3D / 8bpp background / 4bpp background
### "Engine"
* Very basic physics / collision detection
* Constrained camera trajectory
* Orbital camera mode
* Basic Spatial partitioning
* Portal based camera angle switch
* 3D sprite
* VRam auto layout for TIMs
## Planned ## Planned
* Fix and improve all the things ! * Fix and improve all the things !
* Wall collisions
# Install the plugin # Install the plugin