OVL+STR
This commit is contained in:
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4478e93c92
commit
436596bdd3
6
Makefile
6
Makefile
@ -8,10 +8,16 @@ cleansub:
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TARGET = hello_str
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OVERLAYSCRIPT ?= overlay.ld
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OVERLAYSECTION ?= .ovly0 .ovly1 .ovly2
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SRCS = hello_str.c \
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src/str.c \
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src/mod.c \
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third_party/nugget/modplayer/modplayer.c \
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HIT/SHIN1.HIT \
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OVL/hello_ovl_world/hello_ovl_world.c \
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OVL/hello_tile/hello_ovl_tile.c \
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OVL/hello_poly/hello_ovl_poly.c \
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include common.mk
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182
hello_str.c
182
hello_str.c
@ -1,33 +1,19 @@
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// The nolibgs 2021 demo disc !
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#include <sys/types.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <libgte.h>
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#include <libetc.h>
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#include <libgpu.h>
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// CD library
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#include <libcd.h>
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// CODEC library
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#include <libpress.h>
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#include "OVL/common.h"
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// str playback
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#include "src/str.h"
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#include "src/mod.h"
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#include "third_party/nugget/common/syscalls/syscalls.h"
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#define printf ramsyscall_printf
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#define VMODE 0 // Video Mode : 0 : NTSC, 1: PAL
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#define SCREENXRES 320 // Screen width
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#define SCREENYRES 240 // Screen height : If VMODE is 0 = 240, if VMODE is 1 = 256
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#define CENTERX SCREENXRES/2 // Center of screen on x
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#define CENTERY SCREENYRES/2 // Center of screen on y
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#define FONTX 960
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#define FONTY 0
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#define OTLEN 8
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DISPENV disp[2]; // Double buffered DISPENV and DRAWENV
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DRAWENV draw[2];
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u_long ot[2][OTLEN]; // double ordering table of length 8 * 32 = 256 bits / 32 bytes
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char primbuff[2][32768]; // double primitive buffer of length 32768 * 8 = 262.144 bits / 32,768 Kbytes
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char *nextpri = primbuff[0]; // pointer to the next primitive in primbuff. Initially, points to the first bit of primbuff[0]
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short db = 1; // index of which buffer is used, values 0, 1
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char primbuff[2][32768]; // double primitive buffer of length 32768 * 8 = 262.144 bits / 32,768 Kbytes
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u_long ot[2][OTLEN]; // double ordering table of length 8 * 32 = 256 bits / 32 bytes
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char *nextpri = primbuff[0]; // pointer to the next primitive in primbuff. Initially, points to the first bit of primbuff[0]
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uint8_t db = 1; // index of which buffer is used, values 0, 1
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// STR playback
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STR menu[4] = {
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{ "\\MENU.STR;1", 256, 240, 30, 0, 0 },
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{ "\\MENU.STR;1", 256, 240, 30, 1, 0 },
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@ -41,11 +27,8 @@ u_long * nextFrame = 0;
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// Ring buffer frame address
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u_long * frameAddr = 0;
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void init(void);
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void FntColor(CVECTOR fgcol, CVECTOR bgcol );
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void display(void);
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void drawBG(void);
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void checkPad(void);
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// OVERLAYS
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extern u_long load_all_overlays_here;
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typedef struct OVERLAY {
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char filename[0x7c];
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@ -54,12 +37,40 @@ typedef struct OVERLAY {
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char title[0xc];
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} OVERLAY;
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OVERLAY menu_items[1] = {
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{"\\HELLO.OVL;1", 0, "", "0123456789AB"}
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int ovl_main_hello();
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int ovl_main_tile();
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int ovl_main_poly();
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OVERLAY menu_items[] = {
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{"\\HELLO.OVL;1", ovl_main_hello, "", "HELLO WORLD!"},
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{"\\TILE.OVL;1", ovl_main_tile, "", "HELLO TILE!"},
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{"\\POLY.OVL;1", ovl_main_poly, "", "HELLO POLY!"},
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};
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enum OverlayNumber next_overlay = MOTHERSHIP;
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enum OverlayNumber prev_overlay = MOTHERSHIP;
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CVECTOR BGcolor = { 24, 108, 76 };
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uint8_t loadOVL = 0;
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// FONT COLOR
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CVECTOR fntColor = { 115, 215, 45 };
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CVECTOR fntColorBG = { 0, 0, 0 };
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// FUNCTIONS
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void FntColor(CVECTOR fgcol, CVECTOR bgcol );
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void init(void);
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void display(void);
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void drawBG(void);
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void checkPad(void);
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int loadOverlayAndStart(OVERLAY *);
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void EmptyOTag(u_long ot[2][OTLEN], char primbuff[2][32768], char * nextpri );
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void (*dispp) (void);
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int CDreadOK = 0;
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void FntColor(CVECTOR fgcol, CVECTOR bgcol )
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{
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// The debug font clut is at tx, ty + 128
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@ -78,6 +89,7 @@ void init(void)
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{
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ResetCallback();
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ResetGraph(0); // Initialize drawing engine with a complete reset (0)
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InitGeom();
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SetGeomOffset(CENTERX,CENTERY);
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SetGeomScreen(CENTERX);
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@ -91,22 +103,22 @@ void init(void)
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disp[0].disp.y = 8;
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disp[1].disp.y = 8;
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#endif
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SetDispMask(0); // Display on screen
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setRGB0(&draw[0], 0, 0, 0); // set color for first draw area
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setRGB0(&draw[1], 0, 0, 0); // set color for second draw area
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SetDispMask(1); // Display on screen
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setRGB0(&draw[0], BGcolor.r, BGcolor.g, BGcolor.b); // set color for first draw area
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setRGB0(&draw[1], BGcolor.r, BGcolor.g, BGcolor.b); // set color for second draw area
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draw[0].isbg = 1; // set mask for draw areas. 1 means repainting the area with the RGB color each frame
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draw[1].isbg = 1;
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PutDispEnv(&disp[db]); // set the disp and draw environnments
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PutDrawEnv(&draw[db]);
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FntLoad(FONTX, FONTY); // Load font to vram at 960,0(+128)
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FntOpen(106, 166, 48, 20, 0, 12 ); // FntOpen(x, y, width, height, black_bg, max. nbr. chars
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//~ FntOpen(106, 166, 48, 20, 0, 12 ); // FntOpen(x, y, width, height, black_bg, max. nbr. chars
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FntOpen(106, 166, 248, 120, 0, 120 ); // FntOpen(x, y, width, height, black_bg, max. nbr. chars
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FntColor(fntColor, fntColorBG);
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}
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void display(void)
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{
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DrawSync(0); // Wait for all drawing to terminate
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VSync(0); // Wait for the next vertical blank
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//~ checkMusic();
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PutDispEnv(&disp[db]); // set alternate disp and draw environnments
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PutDrawEnv(&draw[db]);
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DrawOTag(&ot[db][OTLEN - 1]);
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@ -151,10 +163,46 @@ void drawBG(void)
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addPrim(ot[db], poly); // add poly to the Ordering table
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nextpri += sizeof(POLY_FT4); // increment nextpri address with size of a POLY_F4 struct
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}
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void clearVRAM(void)
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{
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RECT vram = {0,0,1024,512};
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ClearImage(&vram,0,0,0);
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}
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int loadOverlayAndStart(OVERLAY * overlay)
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{
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int CDreadResult = 0;
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int next_ovl = -1;
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// Load overlay file
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CDreadResult = CdReadFile(overlay->filename, &load_all_overlays_here, 0);
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CdReadSync(0, 0);
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printf( "CD read: %d", CDreadResult);
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// If file loaded sucessfully
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if (CDreadResult)
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{
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clearVRAM();
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//~ StopCallback();
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ResetGraph(3);
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// Execute
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next_ovl = overlay->main();
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EmptyOTag(&ot[db], &primbuff[db], nextpri);
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setRGB(&BGcolor, 0, 150, 255);
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init();
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}
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return next_ovl;
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}
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void EmptyOTag(u_long ot[2][OTLEN], char primbuff[2][32768], char * nextpri )
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{
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for (uint16_t p; p < OTLEN; p++)
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{
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ot[0][p] = 0;
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ot[1][p] = 0;
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}
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nextpri = primbuff[!db];
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}
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void checkPad(void)
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{
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u_short pad = 0;
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static u_short oldPad;
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u_long pad = 0;
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static u_long oldPad;
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pad = PadRead(0);
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if ( pad & PADLleft && !(oldPad & PADLleft) )
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@ -195,6 +243,13 @@ void checkPad(void)
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{
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// Select sound
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MOD_PlayNote(22, 7, 15, 63);
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//~ stopSTR();
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//~ stopMusic();
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//~ drawMenu = 0;
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//~ next_overlay = OVERLAY_HELLO;
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//~ next_overlay = OVERLAY_HELLO;
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//~ prev_overlay = next_overlay;
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//~ next_overlay = loadOverlayAndStart(&menu_items[next_overlay]);
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oldPad = pad;
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}
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if ( !(pad & PADRdown) && oldPad & PADRdown )
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@ -203,10 +258,14 @@ void checkPad(void)
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}
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}
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int main() {
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int t = 0;
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// STR
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curStr = &(menu[0]);
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// Set pointers to the relevant buffer addresses
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u_long * curVLCptr = &VlcBuff[0];
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u_short * curIMGptr = &ImgBuff[0];
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// OVL
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prev_overlay = next_overlay;
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init();
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PadInit(0);
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@ -223,35 +282,50 @@ int main() {
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// Main loop
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while (1)
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{
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// Only display background STR if drawMenu is set
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//~ // Only display background STR if drawMenu is set
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if (drawMenu)
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{
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SetDispMask(1);
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//~ SetDispMask(1);
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drawBG();
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}
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// While end of str is not reached, play it
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if (curStr->endPlayback == 1)
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//~ // While end of str is not reached, play it
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if (curStr->endPlayback == 1 && next_overlay == MOTHERSHIP )
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{
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// Replay STR
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resetSTR(curStr);
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}
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if ( curStr->endPlayback == 0)
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if ( curStr->endPlayback == 0 )
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{
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playSTR(&curStr);
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if ( !curStr->channel )
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{
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// Display title
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FntPrint("%s", menu_items[0].title);
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// Flickering text
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if ( sectorHeader->frameCount > 5 )
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{
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FntFlush(-1);
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} else if ( (sectorHeader->frameCount % 2) && sectorHeader->frameCount < 5 )
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{
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FntFlush(-1);
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}
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}
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//~ if ( !curStr->channel && drawMenu )
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//~ {
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//~ // Display title
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//~ FntPrint("%s", menu_items[0].title);
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//~ // Flickering text
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//~ if ( sectorHeader->frameCount > 5 )
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//~ {
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//~ FntFlush(-1);
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//~ } else if ( (sectorHeader->frameCount % 2) && sectorHeader->frameCount < 5 )
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//~ {
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//~ FntFlush(-1);
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//~ }
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//~ }
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}
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//~ display();
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if (t == 100){
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drawMenu = 0;
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curStr->endPlayback = 1;
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stopSTR();
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next_overlay = OVERLAY_HELLO;
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}
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if (next_overlay != -1 && next_overlay != prev_overlay){
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prev_overlay = next_overlay;
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next_overlay = loadOverlayAndStart(&menu_items[next_overlay]);
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t = 0;
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}
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t++;
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FntPrint("Mothership: %d\nOvl: %d %d", t, prev_overlay, next_overlay);
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FntFlush(-1);
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display();
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}
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return 0;
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@ -88,6 +88,9 @@
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<file name="SCES_313.37" type="data" source="hello_str.ps-exe"/>
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<file name="MENU.STR" type="str" source="STR/menu.str"/>
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<file name="MENU1.STR" type="str" source="STR/menu1.str"/>
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<file name="POLY.OVL" type="data" source="Overlay.ovly0"/>
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<file name="TILE.OVL" type="data" source="Overlay.ovly1"/>
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<file name="HELLO.OVL" type="data" source="Overlay.ovly2"/>
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<dummy sectors="1024"/>
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12
src/str.c
12
src/str.c
@ -35,6 +35,17 @@ void initSTR(STR * str)
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CdControl(CdlSetmode, ¶m, 0);
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loadCdFile(str);
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}
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void stopSTR()
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{
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// Disable callback
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DecDCToutCallback(0);
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DecDCTReset(1);
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// Release two interrupt functions CdDataCallback() and CdReadyCallback() hooked by CDRead2()
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StUnSetRing();
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// Put CDROM on pause at current position
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//~ CdControlB(CdlPause, 0, 0);
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}
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void resetSTR(STR * str)
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{
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u_long * curVLCptr = &VlcBuff[0];
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@ -127,7 +138,6 @@ void playSTR(STR ** str)
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curSlice.y = STR_POS_Y;
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}
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}
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// If the current frame's number is bigger than the number of frames in STR,
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// set the endPlayback flag.
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if ( sectorHeader->frameCount >= ((*str)->length - 1) )
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18
src/str.h
18
src/str.h
@ -1,19 +1,6 @@
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#pragma once
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#include <sys/types.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <libgte.h>
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#include <libetc.h>
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#include <libgpu.h>
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// CD library
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#include <libcd.h>
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// CODEC library
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#include <libpress.h>
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// printf
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//~ #include "../../nolibgs_hello_worlds/thirdparty/nugget/common/syscalls/syscalls.h"
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//~ #define printf ramsyscall_printf
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#define SCREENXRES 320
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#define SCREENYRES 240
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#include "../OVL/common.h"
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#define STR_POS_X SCREENXRES
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#define STR_POS_Y 0
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// Ring Buffer size (reduce if flickering occurs)
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@ -57,6 +44,7 @@ enum MENU_STATE
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void loadCdFile(STR * str);
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void initSTR(STR * str);
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void stopSTR();
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void resetSTR(STR * str);
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void playSTR(STR ** str);
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void switchStr(STR ** curStr, int strID);
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