Move code to functions
This commit is contained in:
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1
Makefile
1
Makefile
@ -9,5 +9,6 @@ cleansub:
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TARGET = hello_str
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SRCS = hello_str.c \
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src/str.c \
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include common.mk
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326
hello_str.c
326
hello_str.c
@ -5,6 +5,7 @@
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// Video to STR conversion : https://github.com/ABelliqueux/nolibgs_hello_worlds/tree/main/hello_str
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#include <sys/types.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <libgte.h>
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#include <libetc.h>
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#include <libgpu.h>
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@ -12,58 +13,49 @@
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#include <libcd.h>
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// CODEC library
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#include <libpress.h>
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// printf
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#include "../nolibgs_hello_worlds/thirdparty/nugget/common/syscalls/syscalls.h"
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// str playback
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#include "src/str.h"
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#define VMODE 0 // Video Mode : 0 : NTSC, 1: PAL
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#define TRUECOL 0 // 0 : 16bpp, 1: 24bpp
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#define SCREENXRES 320 // Screen width
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#define SCREENYRES 240 + (VMODE << 4) // Screen height : If VMODE is 0 = 240, if VMODE is 1 = 256
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#define SCREENYRES 240 // Screen height : If VMODE is 0 = 240, if VMODE is 1 = 256
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#define CENTERX SCREENXRES/2 // Center of screen on x
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#define CENTERY SCREENYRES/2 // Center of screen on y
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#define MARGINX 8 // margins for text display
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#define MARGINY 16
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#define FONTSIZE 8 * 7 // Text Field Height
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#define OTLEN 8
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DISPENV disp[2]; // Double buffered DISPENV and DRAWENV
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DRAWENV draw[2];
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short db = 0; // index of which buffer is used, values 0, 1
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u_long ot[2][OTLEN]; // double ordering table of length 8 * 32 = 256 bits / 32 bytes
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char primbuff[2][32768]; // double primitive buffer of length 32768 * 8 = 262.144 bits / 32,768 Kbytes
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char *nextpri = primbuff[0]; // pointer to the next primitive in primbuff. Initially, points to the first bit of primbuff[0]
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short db = 1; // index of which buffer is used, values 0, 1
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#define STR_POS_X 0
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// If PAL mode, add 8 pixels offset on Y (256-240)/2
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#define STR_POS_Y (VMODE << 4)/2
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// Ring Buffer size (32 sectors seems good enough)
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#define RING_SIZE 32
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#if TRUECOL
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// pixels per short word (16b/2B)
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// 1px is 3B in 24bpp
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// 1px is 2B(one word) in 16bpp
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// therefore 2B will hold 3/2 pixels
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#define PPW 3/2
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// DCT mode - bit 0 : depth (0 = 16b, 1 = 24b), bit 1: in 16b mode, set STP(Semi-Transparency) bit 15.
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// 24bpp = 01b => 1
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#define DCT_MODE 1
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#else
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#define PPW 1
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// 16bpp = 10b => 2
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#define DCT_MODE 2
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#endif
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// Stop playback if set
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static int endPlayback = 0;
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// STR file infos : Filename on CD, Width, Height, Length in frames
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static char * StrFileName = "\\MENU.STR;1";
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static int StrFileX = 320;
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static int StrFileY = 240;
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static int StrFileLength = 30;
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// When using RGB24, a special routine has to be setup as a callback function to avoid MDEC/CDROM conflict
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// See http://psx.arthus.net/sdk/Psy-Q/DOCS/LibRef47.pdf , p.713
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static void strCheckRGB24();
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STR menu[2] = {
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{ "\\MENU.STR;1", 256, 240, 30, 0, 0 },
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{ "\\MENU.STR;1", 256, 240, 30, 1, 0 },
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};
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STR * curStr;
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StHEADER * sectorHeader;
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uint8_t drawMenu = 0;
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u_long * nextFrame = 0;
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// Ring buffer frame address
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u_long * frameAddr = 0;
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void init(void);
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void display(void);
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void drawBG(void);
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void checkPad(void);
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void init(void)
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{
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ResetCallback();
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ResetGraph(0); // Initialize drawing engine with a complete reset (0)
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InitGeom();
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SetGeomOffset(CENTERX,CENTERY);
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SetGeomScreen(CENTERX);
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SetDefDispEnv(&disp[0], 0, 0 , SCREENXRES, SCREENYRES); // Set display area for both &disp[0] and &disp[1]
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SetDefDispEnv(&disp[1], 0, SCREENYRES, SCREENXRES, SCREENYRES); // &disp[0] is on top of &disp[1]
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SetDefDrawEnv(&draw[0], 0, SCREENYRES, SCREENXRES, SCREENYRES); // Set draw for both &draw[0] and &draw[1]
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@ -74,19 +66,15 @@ void init(void)
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disp[0].disp.y = 8;
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disp[1].disp.y = 8;
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#endif
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SetDispMask(1); // Display on screen
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setRGB0(&draw[0], 155, 0, 150); // set color for first draw area
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setRGB0(&draw[1], 155, 0, 150); // set color for second draw area
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draw[0].isbg = 0; // set mask for draw areas. 1 means repainting the area with the RGB color each frame
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draw[1].isbg = 0;
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#if TRUECOL
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disp[0].isrgb24 = 1;
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disp[1].isrgb24 = 1;
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#endif
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SetDispMask(0); // Display on screen
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setRGB0(&draw[0], 0, 0, 0); // set color for first draw area
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setRGB0(&draw[1], 0, 0, 0); // set color for second draw area
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draw[0].isbg = 1; // set mask for draw areas. 1 means repainting the area with the RGB color each frame
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draw[1].isbg = 1;
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PutDispEnv(&disp[db]); // set the disp and draw environnments
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PutDrawEnv(&draw[db]);
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//~ FntLoad(960, 0); // Load font to vram at 960,0(+128)
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//~ FntOpen(MARGINX, MARGINY, SCREENXRES - MARGINX * 2, FONTSIZE, 0, 280 ); // FntOpen(x, y, width, height, black_bg, max. nbr. chars
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FntLoad(960, 0); // Load font to vram at 960,0(+128)
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FntOpen(112, 168, 48, 16, 0, 20 ); // FntOpen(x, y, width, height, black_bg, max. nbr. chars
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}
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void display(void)
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{
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@ -94,182 +82,104 @@ void display(void)
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VSync(0); // Wait for the next vertical blank
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PutDispEnv(&disp[db]); // set alternate disp and draw environnments
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PutDrawEnv(&draw[db]);
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//~ db = !db; // flip db value (0 or 1)
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DrawOTag(&ot[db][OTLEN - 1]);
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db = !db;
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nextpri = primbuff[db]; // flip db value (0 or 1)
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}
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void drawBG(void)
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{
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POLY_FT4 *poly = {0}; // pointer to a POLY_G4
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SVECTOR RotVector = {0, 0, 0}; // Initialize rotation vector {x, y, z}
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VECTOR MovVector = {0, 0, CENTERX/2, 0}; // Initialize translation vector {x, y, z, pad}
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SVECTOR VertPos[4] = { // Set initial vertices position relative to 0,0 - see here : https://psx.arthus.net/docs/poly_f4.jpg
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{-CENTERX/2, -CENTERY/2, 1 }, // Vert 1
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{-CENTERX/2, CENTERY/2, 1 }, // Vert 2
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{ CENTERX/2, -CENTERY/2, 1 }, // Vert 3
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{ CENTERX/2, CENTERY/2, 1 } // Vert 4
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};
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MATRIX PolyMatrix = {0};
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long polydepth;
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long polyflag;
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ClearOTagR(ot[db], OTLEN);
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poly = (POLY_FT4 *)nextpri; // Set poly to point to the address of the next primitiv in the buffer
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// Set transform matrices for this polygon
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RotMatrix(&RotVector, &PolyMatrix); // Apply rotation matrix
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TransMatrix(&PolyMatrix, &MovVector); // Apply translation matrix
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SetRotMatrix(&PolyMatrix); // Set default rotation matrix
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SetTransMatrix(&PolyMatrix); // Set default transformation matrix
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setPolyFT4(poly); // Initialize poly as a POLY_F4
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poly->tpage = getTPage(2,0,STR_POS_X, STR_POS_Y);
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setRGB0(poly, 128, 128, 128); // Set poly color (neutra here)
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RotTransPers4(
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&VertPos[0], &VertPos[1], &VertPos[2], &VertPos[3],
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(long*)&poly->x0, (long*)&poly->x1, (long*)&poly->x2, (long*)&poly->x3,
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&polydepth,
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&polyflag
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); // Perform coordinate and perspective transformation for 4 vertices
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setUV4(poly, 0, 0,
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0, 240,
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255, 0,
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255, 240); // Set UV coordinates in order Top Left, Bottom Left, Top Right, Bottom Right
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addPrim(ot[db], poly); // add poly to the Ordering table
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nextpri += sizeof(POLY_FT4); // increment nextpri address with size of a POLY_F4 struct
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}
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int main() {
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// CD File descriptor
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CdlFILE STRfile;
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// Parameter we want to set the CDROM with
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u_char param=CdlModeSpeed;
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// Buffers total ~110KB in memory
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// SECTOR_SIZE is defined in words : 512 * 4 == 2048 Bytes/sector
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// Ring buffer : 32 * 2048 = 65536 Bytes
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u_long RingBuff[ RING_SIZE * SECTOR_SIZE ];
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// VLC buffers : display area in words (hence /2), 160*320 == 38400 Bytes
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u_long VlcBuff[2][ SCREENXRES / 2 * StrFileY ];
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// If using 16bpp, fetch 16xYres strips, if 24bpp, fetch 24xYres strips, 5120*PPW Bytes
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u_short ImgBuff[2][ 16 * PPW * StrFileY];
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//~ u_long * curVLCptr = VlcBuff[0];
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// Init Disp/Draw env, Font, etc.
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curStr = &(menu[0]);
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// Set pointers to the relevant buffer addresses
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u_long * curVLCptr = &VlcBuff[0];
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u_short * curIMGptr = &ImgBuff[0];
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init();
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PadInit(0);
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VSyncCallback(checkPad);
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// Init CDrom system
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CdInit();
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// Reset the MDEC
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DecDCTReset(0);
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// Set callback routine
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DecDCToutCallback(strCheckRGB24);
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// Set ring buffer
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StSetRing(RingBuff, RING_SIZE);
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// Set streaming parameters
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StSetStream(TRUECOL, 1, StrFileLength, 0, 0);
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// Get the CD location of the STR file to play
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if ( CdSearchFile(&STRfile, StrFileName) == 0 ) {
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FntPrint("File not found :%s\n", StrFileName);
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}
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// Set the seek target position
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CdControl(CdlSetloc, (u_char *)&STRfile.pos, 0);
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// Set CD mode to CdlModeSpeed
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CdControl(CdlSetmode, ¶m, 0);
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// Read from CD at position &STRfile.pos
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// Enable streaming, double speed and ADPCM playback
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CdRead2(CdlModeStream|CdlModeSpeed|CdlModeRT);
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// Use a counter to avoid deadlocks
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int wait = WAIT_TIME;
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// Next Ring Buffer Frame address
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u_long * nextFrame = 0;
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// Ring buffer frame address
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u_long * frameAddr = 0;
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// Ring buffer frame header
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StHEADER * sectorHeader;
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// Init MDEC and load STR
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initSTR(curStr);
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// Set Channel
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//~ StSetChannel( 0 );
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u_long * curVLCptr = &VlcBuff[!db][0];
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u_short * curIMGptr = &ImgBuff[db][0];
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StSetChannel( curStr->channel );
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// Main loop
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while (1) {
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// Set some pointers to the relevant buffer addresses
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//~ u_long * curVLCptr = &VlcBuff[!db][0];
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//~ u_short * curIMGptr = &ImgBuff[db][0];
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// While end of str is not reached, play it
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if (endPlayback == 1)
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// Only display background STR if drawMenu is set
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if (drawMenu)
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{
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u_long * curVLCptr = &VlcBuff[!db][0];
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u_short * curIMGptr = &ImgBuff[db][0];
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// Set the seek target position
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CdControl(CdlSetloc, (u_char *)&STRfile.pos, 0);
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// Set CD mode to CdlModeSpeed
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CdControl(CdlSetmode, ¶m, 0);
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// Read from CD at position &STRfile.pos
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// Enable streaming, double speed and ADPCM playback
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CdRead2(CdlModeStream|CdlModeSpeed|CdlModeRT);
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endPlayback = 0;
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SetDispMask(1);
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drawBG();
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}
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while ( endPlayback == 0)
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// While end of str is not reached, play it
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if (curStr->endPlayback == 1)
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{
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// Use this area to draw the slices
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RECT curSlice = { 0,
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(db * StrFileY) + STR_POS_Y,
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// In 24bpp, use 24 pixels wide slices
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16 * PPW ,
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StrFileY};
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int frameDone = 0;
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// Reset counter
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wait = WAIT_TIME;
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// Dont try decoding if not data has been loaded from ring buffer
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if ( frameAddr ){
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// Begin decoding RLE-encoded MDEC image data
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DecDCTin( curVLCptr , DCT_MODE);
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// Prepare to receive the decoded image data from the MDEC
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while (curSlice.x < STR_POS_X + SCREENXRES * PPW) {
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// Receive decoded data : a 16*ppw*240 px slice
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DecDCTout( (u_long *) curIMGptr, curSlice.w * curSlice.h / 2);
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// Wait for transfer end
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DecDCToutSync(1);
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// Transfer data from main memory to VRAM
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LoadImage(&curSlice, (u_long *) curIMGptr );
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// Increment drawArea's X with slice width (16 or 24 pix)
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curSlice.x += 16 * PPW;
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}
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// Set frameDone flag to 1
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frameDone = 1;
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curSlice.x = STR_POS_X;
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curSlice.y = (db * StrFileY) + STR_POS_Y;
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}
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// Get one frame of ring buffer data
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// StGetNext is non-blocking, so we wait for it to return 0.
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// StGetNext will lock the region at &frameAddr until StFreeRing() is called.
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while ( StGetNext((u_long **)&frameAddr,(u_long **)§orHeader) ) {
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wait--;
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if (wait == 0)
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break;
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}
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// Grab a frame from the stream
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wait = WAIT_TIME;
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while ((nextFrame = frameAddr) == 0) {
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wait--;
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if ( wait == 0 ){
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break;
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}
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}
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// Decode the Huffman/VLC compressed data
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DecDCTvlc(nextFrame, curVLCptr);
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// Unlock area obtained by StGetNext()
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StFreeRing(nextFrame);
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// Reset counter
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wait = WAIT_TIME;
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// Wait until the whole frame is loaded to VRAM
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while ( frameDone == 0 ) {
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wait--;
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if ( wait == 0 ) {
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// If a timeout occurs, force switching buffers
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frameDone = 1;
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curSlice.x = STR_POS_X;
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curSlice.y = (db * StrFileY) + STR_POS_Y;
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}
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}
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// If the current frame's number is bigger than the number of frames in STR,
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// set the endPlayback flag.
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ramsyscall_printf("Frame %d / %d\n", sectorHeader->frameCount, StrFileLength);
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if (sectorHeader->frameCount >= (StrFileLength - 1) )
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{
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endPlayback = 1;
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}
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// Replay STR
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resetSTR(curStr);
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}
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while ( curStr->endPlayback == 0)
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{
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playSTR(&curStr);
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display();
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}
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display();
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// Disable callback
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//~ DecDCToutCallback(0);
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// Release two interrupt functions CdDataCallback() and CdReadyCallback() hooked by CDRead2()
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//~ StUnSetRing();
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// Put CDROM on pause at current position
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//~ CdControlB(CdlPause, 0, 0);
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}
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return 0;
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};
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static void strCheckRGB24() {
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/* From http://psx.arthus.net/sdk/Psy-Q/DOCS/, p.713
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* When playing a movie in 24-bit mode, there is a potential hardware conflict between the CD subsystem
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* and the MDEC image decompression system which can result in corrupted data. To avoid this,
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* StCdInterrupt() may defer transferring a sector and instead set a flag variable called StCdInterFlag to
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* indicate that a CD sector is ready to be transferred. Once the MDEC is finished transferring data, your
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* application should check StCdIntrFlag and call StCdInterrupt() directly if it is set.
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*/
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#if TRUECOL
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extern int StCdIntrFlag;
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// If flag was set
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if ( StCdIntrFlag ) {
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// Trigger data transfer
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StCdInterrupt();
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// Reset flag
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StCdIntrFlag = 0;
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}
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#endif
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}
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void checkPad(void)
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{
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u_short pad;
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static u_short oldPad;
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pad = PadRead(0);
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if ( pad & PADLleft && !(oldPad & PADLleft) )
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{
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// Channel 1 is transition anim, only take input when !transition
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if(curStr->channel != 1)
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{
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ramsyscall_printf("Left: change channel\n");
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switchStrCh(&curStr);
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oldPad = pad;
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}
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}
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if ( !(pad & PADLleft) && oldPad & PADLleft )
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{
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oldPad = pad;
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}
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}
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@ -86,7 +86,7 @@
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<!-- Stores system.txt as system.cnf -->
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<file name="system.cnf" type="data" source="system.cnf"/>
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<file name="SCES_313.37" type="data" source="hello_str.ps-exe"/>
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<file name="MENU.STR" type="str" source="render/bg_only_mc.str"/>
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<file name="MENU.STR" type="str" source="render/menu.str"/>
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<dummy sectors="1024"/>
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5
render/pack2.scr
Normal file
5
render/pack2.scr
Normal file
@ -0,0 +1,5 @@
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Pack2ch(
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z:\home\arthus\build\psxdev\nolibgs_demo\render\bg_only_i.str, FALSE, # Output file name(Fn), Subheader(Sub)
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z:\home\arthus\build\psxdev\nolibgs_demo\render\bg_only_1_mc.str, FALSE, 0, 2, # ch0; Fn,sub,TermType,TermLength
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z:\home\arthus\build\psxdev\nolibgs_demo\render\bg_only_mc.str, FALSE, 0, 2 # ch1; Fn sub,TermType,TermLength
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);
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42
render/png2str.sh
Executable file
42
render/png2str.sh
Executable file
@ -0,0 +1,42 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Render blender files
|
||||
if [ "$1" == "-b" ] || [ "$1" == "-a" ]; then
|
||||
echo "Rendering blender files..."
|
||||
prime-run blender29 -b ../sources/nolibgsdemo-idle_loop.blend -a --cycles-device CUDA+CPU
|
||||
prime-run blender29 -b ../sources/nolibgsdemo-trans.blend -a --cycles-device CUDA+CPU
|
||||
# unused
|
||||
# prime-run blender29 -b ../sources/nolibgsdemo-trans_alpha.blend -a --cycles-device CUDA+CPU
|
||||
# prime-run blender29 -b ../sources/nolibgsdemo-bg_only.blend -a --cycles-device CUDA+CPU
|
||||
fi
|
||||
# Convert PNGs to AVI
|
||||
if [ "$1" == "-v" ] || [ "$1" == "-a" ]; then
|
||||
|
||||
echo "Converting png to avi..."
|
||||
# idle loop
|
||||
ffmpeg -r 15 -f image2 -s 320x240 -i idle_loop/idle_loop%04d.png -vcodec rawvideo -pix_fmt bgr24 -vf scale=256:240,setsar=1:1,vflip -an -r 15 idle_loop.avi -y
|
||||
# transition
|
||||
ffmpeg -r 15 -f image2 -s 320x240 -i trans/trans%04d.png -vcodec rawvideo -pix_fmt bgr24 -vf scale=256:240,setsar=1:1,vflip -an -r 15 transition.avi -y
|
||||
|
||||
# unused
|
||||
# upper part
|
||||
# ffmpeg -r 15 -f image2 -s 320x240 -i idle_loop/idle_loop%04d.png -vcodec rawvideo -pix_fmt bgr24 -vf scale=256:240,setsar=1:1,crop=320:144:0:0,vflip -an -r 15 idle_loop_up.avi -y
|
||||
# down part idle
|
||||
# ffmpeg -r 15 -f image2 -s 320x240 -i idle_loop/idle_loop%04d.png -vcodec rawvideo -pix_fmt bgr24 -vf scale=320:240,setsar=1:1,crop=320:96:0:144,vflip -an -r 15 idle_loop_down.avi -y
|
||||
# down part trans-aplpha
|
||||
# ffmpeg -r 15 -f image2 -s 320x240 -i trans_alpha/trans_alpha%04d.png -vcodec rawvideo -pix_fmt bgr24 -vf scale=320:240,setsar=1:1,crop=320:96:0:140,vflip -an -r 15 trans_alpha_down.avi -y
|
||||
# bg_only
|
||||
# ffmpeg -r 15 -f image2 -s 320x240 -i bg_only/bg_only%04d.png -vcodec rawvideo -pix_fmt bgr24 -vf scale=320:240,setsar=1:1,vflip -an -r 15 bg_only.avi -y
|
||||
|
||||
# Fix AVI files with mencoder
|
||||
# mencoder -force-avi-aspect 1.33
|
||||
rm *_mc.avi
|
||||
for vid in *.avi;
|
||||
do mencoder $vid -ovc copy -o ${vid%%.*}_mc.avi;
|
||||
done
|
||||
fi
|
||||
# Convert AVI to STR
|
||||
if [ "$1" == "-s" ] || [ "$1" == "-a" ]; then
|
||||
echo "Converting avi to str..."
|
||||
MC32.EXE -s avi2str.scr
|
||||
fi
|
BIN
sources/nolibgsdemo-idle_loop.blend
Normal file
BIN
sources/nolibgsdemo-idle_loop.blend
Normal file
Binary file not shown.
BIN
sources/nolibgsdemo-trans.blend
Normal file
BIN
sources/nolibgsdemo-trans.blend
Normal file
Binary file not shown.
153
src/str.c
Normal file
153
src/str.c
Normal file
@ -0,0 +1,153 @@
|
||||
#include "str.h"
|
||||
|
||||
CdlFILE STRfile;
|
||||
// Parameter we want to set the CDROM with
|
||||
u_char param = CdlModeSpeed;
|
||||
// Buffers total ~110KB in memory
|
||||
// SECTOR_SIZE is defined in words : 512 * 4 == 2048 Bytes/sector
|
||||
// Ring buffer : 32 * 2048 = 65536 Bytes
|
||||
u_long RingBuff[ RING_SIZE * SECTOR_SIZE ];
|
||||
// VLC buffers : display area in words (hence /2), 160*320 == 38400 Bytes
|
||||
u_long VlcBuff[ SCREENXRES / 2 * SCREENYRES ];
|
||||
// If using 16bpp, fetch 16xYres strips, if 24bpp, fetch 24xYres strips, 5120*PPW Bytes
|
||||
u_short ImgBuff[ 16 * SCREENYRES];
|
||||
|
||||
u_long * curVLCptr = &VlcBuff[0];
|
||||
u_short * curIMGptr = &ImgBuff[0];
|
||||
|
||||
void initSTR(STR * str)
|
||||
{
|
||||
DecDCTReset(0);
|
||||
StSetRing(RingBuff, RING_SIZE);
|
||||
StSetStream(0, 1, str->length, 0, 0);
|
||||
if ( CdSearchFile(&STRfile, str->name) == 0 ) {
|
||||
FntPrint("File not found :%s\n", str->name);
|
||||
}
|
||||
CdControl(CdlSetloc, (u_char *)&STRfile.pos, 0);
|
||||
//CdControl(CdlSetmode, ¶m, 0);
|
||||
CdRead2(CdlModeStream|CdlModeSpeed);
|
||||
|
||||
}
|
||||
void resetSTR(STR * str)
|
||||
{
|
||||
u_long * curVLCptr = &VlcBuff[0];
|
||||
u_short * curIMGptr = &ImgBuff[0];
|
||||
// Set the seek target position
|
||||
CdControl(CdlSetloc, (u_char *)&STRfile.pos, 0);
|
||||
// Set CD mode to CdlModeSpeed
|
||||
CdControl(CdlSetmode, ¶m, 0);
|
||||
// Read from CD at position &STRfile.pos
|
||||
// Enable streaming, double speed and ADPCM playback
|
||||
CdRead2(CdlModeStream|CdlModeSpeed|CdlModeRT);
|
||||
str->endPlayback = 0;
|
||||
}
|
||||
|
||||
void switchStrCh(STR ** str)
|
||||
{
|
||||
// Switch current STR channel
|
||||
//~ ramsyscall_printf("p0: %p - %d - ", *str, (*str)->channel);
|
||||
sectorHeader->frameCount = 0;
|
||||
*str = &menu[!((*str)->channel)];
|
||||
//~ ramsyscall_printf("p1: %p\n", *str);
|
||||
StSetChannel( (*str)->channel );
|
||||
(*str)->endPlayback = 1;
|
||||
}
|
||||
void playSTR(STR ** str)
|
||||
{
|
||||
//~ ramsyscall_printf("Frame %d / %d,ch: %d, p: %p, m0: %p, m1: %p\n", sectorHeader->frameCount, (*str)->length, (*str)->channel, str, &menu[0], &menu[1]);
|
||||
// Use this area to draw the slices
|
||||
RECT curSlice = { STR_POS_X,
|
||||
STR_POS_Y,
|
||||
16,
|
||||
(*str)->y};
|
||||
int frameDone = 0;
|
||||
// Reset counter
|
||||
int wait = WAIT_TIME;
|
||||
// Dont try decoding if not data has been loaded from ring buffer
|
||||
if ( frameAddr ){
|
||||
// Begin decoding RLE-encoded MDEC image data
|
||||
DecDCTin( curVLCptr , DCT_MODE);
|
||||
// Prepare to receive the decoded image data from the MDEC
|
||||
while (curSlice.x < ( STR_POS_X + (*str)->x ) )
|
||||
{
|
||||
// Receive decoded data : a 16*ppw*240 px slice
|
||||
DecDCTout( (u_long *) curIMGptr, curSlice.w * curSlice.h / 2);
|
||||
// Wait for transfer end
|
||||
DecDCToutSync(1);
|
||||
// Transfer data from main memory to VRAM
|
||||
LoadImage(&curSlice, (u_long *) curIMGptr );
|
||||
// Increment drawArea's X with slice width (16 or 24 pix)
|
||||
curSlice.x += 16;
|
||||
}
|
||||
// Set frameDone flag to 1
|
||||
frameDone = 1;
|
||||
|
||||
curSlice.x = STR_POS_X;
|
||||
curSlice.y = STR_POS_Y;
|
||||
}
|
||||
// Get one frame of ring buffer data
|
||||
// StGetNext is non-blocking, so we wait for it to return 0.
|
||||
// StGetNext will lock the region at &frameAddr until StFreeRing() is called.
|
||||
while ( StGetNext((u_long **)&frameAddr,(u_long **)§orHeader) )
|
||||
{
|
||||
wait--;
|
||||
if (wait == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
// Grab a frame from the stream
|
||||
wait = WAIT_TIME;
|
||||
while ((nextFrame = frameAddr) == 0)
|
||||
{
|
||||
wait--;
|
||||
if ( wait == 0 ){
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Decode the Huffman/VLC compressed data
|
||||
DecDCTvlc(nextFrame, curVLCptr);
|
||||
// Unlock area obtained by StGetNext()
|
||||
StFreeRing(nextFrame);
|
||||
// Reset counter
|
||||
wait = WAIT_TIME;
|
||||
// Wait until the whole frame is loaded to VRAM
|
||||
while ( frameDone == 0 )
|
||||
{
|
||||
wait--;
|
||||
if ( wait == 0 ) {
|
||||
// If a timeout occurs, force switching buffers
|
||||
frameDone = 1;
|
||||
curSlice.x = STR_POS_X;
|
||||
curSlice.y = STR_POS_Y;
|
||||
}
|
||||
}
|
||||
|
||||
// If the current frame's number is bigger than the number of frames in STR,
|
||||
// set the endPlayback flag.
|
||||
if ( sectorHeader->frameCount >= ((*str)->length - 1) )
|
||||
{
|
||||
// If on channel 1, go back to channel 0 after 30 frames
|
||||
if ((*str)->channel)
|
||||
{
|
||||
switchStrCh(str);
|
||||
} else {
|
||||
// if on channel 0, set end flag for loop
|
||||
(*str)->endPlayback = 1;
|
||||
}
|
||||
if (!drawMenu)
|
||||
{
|
||||
drawMenu = 1;
|
||||
}
|
||||
}
|
||||
if ( (!(*str)->channel) )
|
||||
{
|
||||
FntPrint("Hello menu!\n");
|
||||
if ( sectorHeader->frameCount > 5 )
|
||||
{
|
||||
FntFlush(-1);
|
||||
} else if ( (sectorHeader->frameCount % 2) && sectorHeader->frameCount < 5 )
|
||||
{
|
||||
FntFlush(-1);
|
||||
}
|
||||
}
|
||||
}
|
54
src/str.h
Normal file
54
src/str.h
Normal file
@ -0,0 +1,54 @@
|
||||
#pragma once
|
||||
#include <sys/types.h>
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#include <libgte.h>
|
||||
#include <libetc.h>
|
||||
#include <libgpu.h>
|
||||
// CD library
|
||||
#include <libcd.h>
|
||||
// CODEC library
|
||||
#include <libpress.h>
|
||||
// printf
|
||||
#include "../../nolibgs_hello_worlds/thirdparty/nugget/common/syscalls/syscalls.h"
|
||||
#define SCREENXRES 320
|
||||
#define SCREENYRES 240
|
||||
#define STR_POS_X SCREENXRES
|
||||
#define STR_POS_Y 0
|
||||
// Ring Buffer size (reduce if flickering occurs)
|
||||
#define RING_SIZE 16
|
||||
#define PPW 1
|
||||
#define DCT_MODE 2
|
||||
typedef struct STR {
|
||||
char * name;
|
||||
uint16_t x,y;
|
||||
uint16_t length;
|
||||
uint8_t channel, endPlayback;
|
||||
} STR;
|
||||
// 2 channels STR: ch0 = idle loop, ch1 = transition anim
|
||||
extern STR menu[2];
|
||||
// CD File descriptor
|
||||
extern CdlFILE STRfile;
|
||||
extern StHEADER * sectorHeader;
|
||||
// Parameter we want to set the CDROM with
|
||||
extern u_char param;
|
||||
// Ring buffer : 32 * 2048 = 65536 Bytes
|
||||
extern u_long RingBuff[ RING_SIZE * SECTOR_SIZE ];
|
||||
// VLC buffers : display area in words (hence /2), 160*320 == 38400 Bytes
|
||||
extern u_long VlcBuff[ SCREENXRES / 2 * SCREENYRES ];
|
||||
// If using 16bpp, fetch 16xYres strips, if 24bpp, fetch 24xYres strips, 5120*PPW Bytes
|
||||
extern u_short ImgBuff[ 16 * SCREENYRES];
|
||||
|
||||
extern u_long * curVLCptr;
|
||||
extern u_short * curIMGptr;
|
||||
// Next Ring Buffer Frame address
|
||||
extern u_long * nextFrame;
|
||||
// Ring buffer frame address
|
||||
extern u_long * frameAddr;
|
||||
|
||||
extern uint8_t drawMenu;
|
||||
|
||||
void initSTR(STR * str);
|
||||
void resetSTR(STR * str);
|
||||
void playSTR(STR ** str);
|
||||
void switchStrCh(STR ** curStr);
|
Loading…
Reference in New Issue
Block a user