58 lines
1.6 KiB
C
58 lines
1.6 KiB
C
#include "../common.h"
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DISPENV disp[2];
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DRAWENV draw[2];
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u_long ot[2][OTLEN];
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char primbuff[2][32768];
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char * nextpri = primbuff[0];
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uint8_t db = 0;
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CVECTOR BGcolor = { 40, 120, 168 };
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// Prototypes
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void init()
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{
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// Reset the GPU before doing anything and the controller
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PadInit(0);
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ResetGraph(0);
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// Initialize and setup the GTE
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InitGeom();
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SetGeomOffset(CENTERX, CENTERY); // x, y offset
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SetGeomScreen(CENTERX); // Distance between eye and screen
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// Set the display and draw environments
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SetDefDispEnv(&disp[0], 0, 0 , SCREENXRES, SCREENYRES);
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SetDefDispEnv(&disp[1], 0, SCREENYRES, SCREENXRES, SCREENYRES);
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SetDefDrawEnv(&draw[0], 0, SCREENYRES, SCREENXRES, SCREENYRES);
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SetDefDrawEnv(&draw[1], 0, 0, SCREENXRES, SCREENYRES);
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if (VMODE)
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{
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SetVideoMode(MODE_PAL);
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disp[0].screen.y += 8;
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disp[1].screen.y += 8;
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}
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SetDispMask(1);
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setRGB0(&draw[0], BGcolor.r, BGcolor.g, BGcolor.b);
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setRGB0(&draw[1], BGcolor.r, BGcolor.g, BGcolor.b);
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draw[0].isbg = 1;
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draw[1].isbg = 1;
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PutDispEnv(&disp[db]);
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PutDrawEnv(&draw[db]);
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// Init font system
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FntLoad(960, 0);
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FntOpen(16, 16, 196, 64, 0, 256);
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}
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void display(void)
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{
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DrawSync(0);
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VSync(0);
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PutDispEnv(&disp[db]);
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PutDrawEnv(&draw[db]);
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DrawOTag(&ot[db][OTLEN - 1]);
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db = !db;
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nextpri = primbuff[db];
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}
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#include "hello_ovl_light.c"
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int main()
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{
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ovl_main_light();
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}
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