nolibgs_hello_worlds/cube.c

168 lines
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C
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SVECTOR modelCube_mesh[] = {
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{ -128,128,128 },
{ 128,128,128 },
{ 128,128,-128 },
{ -128,128,-128 },
{ -128,-128,128 },
{ 128,-128,128 },
{ 128,-128,-128 },
{ -128,-128,-128 }
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};
SVECTOR modelCube_normal[] = {
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2365,-2365,-2365, 0,
-2365,-2365,-2365, 0,
-2365,-2365,2365, 0,
2365,-2365,2365, 0,
2365,2365,-2365, 0,
-2365,2365,-2365, 0,
-2365,2365,2365, 0,
2365,2365,2365, 0
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};
CVECTOR modelCube_color[] = {
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255,237,0, 0,
255,235,0, 0,
255,236,0, 0,
255,2,0, 0,
254,3,0, 0,
255,8,0, 0,
229,0,255, 0,
229,0,255, 0,
229,0,255, 0,
5,16,250, 0,
0,12,255, 0,
0,12,255, 0,
4,251,25, 0,
0,255,26, 0,
0,255,26, 0,
0,248,255, 0,
0,248,255, 0,
0,248,255, 0,
255,237,0, 0,
255,237,0, 0,
255,235,0, 0,
255,2,0, 0,
255,6,2, 0,
254,3,0, 0,
229,0,255, 0,
232,21,232, 0,
229,0,255, 0,
5,16,250, 0,
2,13,253, 0,
0,12,255, 0,
4,251,25, 0,
0,255,26, 0,
0,255,26, 0,
0,248,255, 0,
0,248,255, 0,
0,248,255, 0
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};
int modelCube_index[] = {
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0,2,3,
7,5,4,
4,1,0,
5,2,1,
2,7,3,
0,7,4,
0,1,2,
7,6,5,
4,5,1,
5,6,2,
2,6,7,
0,3,7
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};
TMESH modelCube = {
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modelCube_mesh,
modelCube_normal,
0,
modelCube_color,
12
};
SVECTOR modelCube1_mesh[] = {
{ -128,128,128 },
{ 128,128,128 },
{ 128,128,-128 },
{ -128,128,-128 },
{ -128,-128,128 },
{ 128,-128,128 },
{ 128,-128,-128 },
{ -128,-128,-128 }
};
SVECTOR modelCube1_normal[] = {
2365,-2365,-2365, 0,
-2365,-2365,-2365, 0,
-2365,-2365,2365, 0,
2365,-2365,2365, 0,
2365,2365,-2365, 0,
-2365,2365,-2365, 0,
-2365,2365,2365, 0,
2365,2365,2365, 0
};
CVECTOR modelCube1_color[] = {
255,237,0, 0,
255,235,0, 0,
255,236,0, 0,
255,2,0, 0,
254,3,0, 0,
255,8,0, 0,
229,0,255, 0,
229,0,255, 0,
229,0,255, 0,
5,16,250, 0,
0,12,255, 0,
0,12,255, 0,
4,251,25, 0,
0,255,26, 0,
0,255,26, 0,
0,248,255, 0,
0,248,255, 0,
0,248,255, 0,
255,237,0, 0,
255,237,0, 0,
255,235,0, 0,
255,2,0, 0,
255,6,2, 0,
254,3,0, 0,
229,0,255, 0,
232,21,232, 0,
229,0,255, 0,
5,16,250, 0,
2,13,253, 0,
0,12,255, 0,
4,251,25, 0,
0,255,26, 0,
0,255,26, 0,
0,248,255, 0,
0,248,255, 0,
0,248,255, 0
};
int modelCube1_index[] = {
0,2,3,
7,5,4,
4,1,0,
5,2,1,
2,7,3,
0,7,4,
0,1,2,
7,6,5,
4,5,1,
5,6,2,
2,6,7,
0,3,7
};
TMESH modelCube1 = {
modelCube1_mesh,
modelCube1_normal,
0,
modelCube1_color,
12
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};