Remove toxic word from readme
This commit is contained in:
parent
f7f5b6c338
commit
abdd2fb0f8
@ -145,7 +145,7 @@ With our setup, this is quite easy !
|
|||||||
```
|
```
|
||||||
|
|
||||||
If you pay attention, you can see that's the same command, but for different file types. TIM files are bitmap images and VAG is the sound format used in this example.
|
If you pay attention, you can see that's the same command, but for different file types. TIM files are bitmap images and VAG is the sound format used in this example.
|
||||||
Each time you'll want to add a file type, just duplicate and change `%.vag` to `%.filetype`
|
Each time you'll want to add a file type, duplicate and change `%.vag` to `%.filetype`
|
||||||
|
|
||||||
Then, in your project folder, copy the makefile from the cube example :
|
Then, in your project folder, copy the makefile from the cube example :
|
||||||
|
|
||||||
@ -162,7 +162,7 @@ SRCS = main.c \
|
|||||||
file_to_embed.ext \
|
file_to_embed.ext \
|
||||||
```
|
```
|
||||||
|
|
||||||
2. So this part takes care of converting our data to binary. Now to access them from your program, just use this in your sources :
|
2. So this part takes care of converting our data to binary. Now to access them from your program, use this in your sources :
|
||||||
```c
|
```c
|
||||||
extern ulong _binary_filename_extension_start[];
|
extern ulong _binary_filename_extension_start[];
|
||||||
extern ulong _binary_filename_extension_end[];
|
extern ulong _binary_filename_extension_end[];
|
||||||
|
Loading…
Reference in New Issue
Block a user