Remove toxic word from readme

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ABelliqueux 2021-06-07 10:35:31 +02:00
parent f7f5b6c338
commit abdd2fb0f8

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@ -145,7 +145,7 @@ With our setup, this is quite easy !
``` ```
If you pay attention, you can see that's the same command, but for different file types. TIM files are bitmap images and VAG is the sound format used in this example. If you pay attention, you can see that's the same command, but for different file types. TIM files are bitmap images and VAG is the sound format used in this example.
Each time you'll want to add a file type, just duplicate and change `%.vag` to `%.filetype` Each time you'll want to add a file type, duplicate and change `%.vag` to `%.filetype`
Then, in your project folder, copy the makefile from the cube example : Then, in your project folder, copy the makefile from the cube example :
@ -162,7 +162,7 @@ SRCS = main.c \
file_to_embed.ext \ file_to_embed.ext \
``` ```
2. So this part takes care of converting our data to binary. Now to access them from your program, just use this in your sources : 2. So this part takes care of converting our data to binary. Now to access them from your program, use this in your sources :
```c ```c
extern ulong _binary_filename_extension_start[]; extern ulong _binary_filename_extension_start[];
extern ulong _binary_filename_extension_end[]; extern ulong _binary_filename_extension_end[];