Add RGB bpp link
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Standard bitmap images that can be transferred directly to the PSX VRAM.
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Can be 4bit or 8bit with a CLUT, 16bit or 24 bit in direct color.
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Can be 4bit or 8bit with a [CLUT (Colour Look Up Table)](https://en.wikipedia.org/wiki/Palette_(computing)), 16bit or 24 bit in direct color.
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See [this page](https://www.fourcc.org/pixel-format/rgb-bi_rgb/) for further information on how information is stored in the different modes.
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See [this page](https://www.fourcc.org/pixel-format/rgb-bi_rgb/) for further information on how information is stored in the 16/24bpp modes.
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You can access the TIM mode through TIM_IMAGE->mode.
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Mode can be :
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