Add missing Drawsync()
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@ -172,6 +172,8 @@ int main() {
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DecDCToutSync(0);
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// Transfer data from main memory to VRAM
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LoadImage(&curSlice, (u_long *) curIMGptr );
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// Wait for drawing termination
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DrawSync(0);
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// Increment drawArea's X with slice width (16 or 24 pix)
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curSlice.x += 16 * PPW;
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}
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