Add STR playback example
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@ -13,3 +13,13 @@ make all
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```bash
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make cleansub
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```
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### Adding data to the CD
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In `isoconfig.xml`, in the data track's `directory_tree` section, use this syntax :
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```xml
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<file name="HELO.DAT" type="data" source="theFile.dat"/>
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```
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See https://github.com/Lameguy64/mkpsxiso/blob/master/examples/example.xml for more details.
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@ -35,6 +35,14 @@ ffmpeg -i input.mp3 -acodec pcm_s16le -ac 2 -ar 44100 output.wav
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ffmpeg -i herb.wav.new -filter_complex "[0:a][0:a]amerge=inputs=2[a]" -map "[a]" herbi.wav
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```
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### Adding the audio track to the CD
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Add a track section **after** your data track in `isoconfig.xml` :
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```xml
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<track type="audio" source="file.wav"/>
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```
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## Music credits
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Track 1 :
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@ -1,7 +1,25 @@
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This is a STR playback example by @Lameguy64 : http://www.psxdev.net/forum/viewtopic.php?t=507
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## Compiling
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You need [mkpsxiso](https://github.com/Lameguy64/mkpsxiso) in your $PATH to generate a PSX disk image.
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Typing
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```bash
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make
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```
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in a terminal will compile and generate the bin/cue files.
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Typing
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```bash
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make cleansub
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```
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will clean the current directory.
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## STR playback library
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@Lameguy64 has spent some time making a STR playback library that's easily included :
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> One thing that I find somewhat missing here is a decent piece of code for playing STR video files easily. So, what I did was take the old and messy PsyQ STR player example, clean it up entirely, and finally make it into a cute little c library for easy implementation.
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Original post : http://www.psxdev.net/forum/viewtopic.php?t=507
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Original download link : https://www.mediafire.com/download/s61u86sxd1djncy/strplay.7z
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Mirror : http://psx.arthus.net/code/strplay.7z
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251
hello_str/hello_str.c
Normal file
251
hello_str/hello_str.c
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@ -0,0 +1,251 @@
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// Stream a STR file from CD, decompress and play it.
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// Schnappy 07-2021
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// based on Lameguy64 strplay library : http://www.psxdev.net/forum/viewtopic.php?t=507
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// Original PsyQ sample code : /psyq/addons/cd/MOVIE
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// Video to STR conversion : https://github.com/ABelliqueux/nolibgs_hello_worlds/tree/main/hello_str
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#include <sys/types.h>
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#include <stdio.h>
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#include <libgte.h>
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#include <libetc.h>
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#include <libgpu.h>
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// CD library
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#include <libcd.h>
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// CODEC library
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#include <libpress.h>
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#define VMODE 0 // Video Mode : 0 : NTSC, 1: PAL
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#define TRUECOL 1 // 0 : 16bpp, 1: 24bpp
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#define SCREENXRES 320 // Screen width
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#define SCREENYRES 240 + (VMODE << 4) // Screen height : If VMODE is 0 = 240, if VMODE is 1 = 256
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#define CENTERX SCREENXRES/2 // Center of screen on x
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#define CENTERY SCREENYRES/2 // Center of screen on y
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#define MARGINX 8 // margins for text display
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#define MARGINY 16
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#define FONTSIZE 8 * 7 // Text Field Height
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DISPENV disp[2]; // Double buffered DISPENV and DRAWENV
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DRAWENV draw[2];
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short db = 0; // index of which buffer is used, values 0, 1
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#define STR_POS_X 0
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// If PAL mode, add 8 pixels offset on Y (256-240)/2
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#define STR_POS_Y (VMODE << 4)/2
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// Ring Buffer size (32 sectors seems good enough)
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#define RING_SIZE 32
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#if TRUECOL
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// pixels per short word (16b/2B)
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// 1px is 3B in 24bpp
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// 1px is 2B(one word) in 16bpp
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// therefore 2B will hold 3/2 pixels
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#define PPW 3/2
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// DCT mode - bit 0 : depth (0 = 16b, 1 = 24b), bit 1: in 16b mode, set STP(Semi-Transparency) bit 15.
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// 24bpp = 01b => 1
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#define DCT_MODE 1
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#else
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#define PPW 1
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// 16bpp = 10b => 2
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#define DCT_MODE 2
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#endif
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// Stop playback if set
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static int endPlayback = 0;
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// STR file infos : Filename on CD, Width, Height, Length in frames
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static char * StrFileName = "\\COPY.STR;1";
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static int StrFileX = 320;
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static int StrFileY = 240;
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static int StrFileLength = 893;
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// When using RGB24, a special routine has to be setup as a callback function to avoid MDEC/CDROM conflict
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// See http://psx.arthus.net/sdk/Psy-Q/DOCS/LibRef47.pdf , p.713
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static void strCheckRGB24();
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void init(void)
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{
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ResetCallback();
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ResetGraph(0); // Initialize drawing engine with a complete reset (0)
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SetDefDispEnv(&disp[0], 0, 0 , SCREENXRES, SCREENYRES); // Set display area for both &disp[0] and &disp[1]
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SetDefDispEnv(&disp[1], 0, SCREENYRES, SCREENXRES, SCREENYRES); // &disp[0] is on top of &disp[1]
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SetDefDrawEnv(&draw[0], 0, SCREENYRES, SCREENXRES, SCREENYRES); // Set draw for both &draw[0] and &draw[1]
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SetDefDrawEnv(&draw[1], 0, 0 , SCREENXRES, SCREENYRES); // &draw[0] is below &draw[1]
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// Set video mode
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#if VMODE
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SetVideoMode(MODE_PAL);
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disp[0].disp.y = 8;
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disp[1].disp.y = 8;
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#endif
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SetDispMask(1); // Display on screen
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setRGB0(&draw[0], 155, 0, 150); // set color for first draw area
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setRGB0(&draw[1], 155, 0, 150); // set color for second draw area
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draw[0].isbg = 0; // set mask for draw areas. 1 means repainting the area with the RGB color each frame
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draw[1].isbg = 0;
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#if TRUECOL
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disp[0].isrgb24 = 1;
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disp[1].isrgb24 = 1;
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#endif
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PutDispEnv(&disp[db]); // set the disp and draw environnments
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PutDrawEnv(&draw[db]);
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FntLoad(960, 0); // Load font to vram at 960,0(+128)
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FntOpen(MARGINX, MARGINY, SCREENXRES - MARGINX * 2, FONTSIZE, 0, 280 ); // FntOpen(x, y, width, height, black_bg, max. nbr. chars
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}
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void display(void)
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{
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DrawSync(0); // Wait for all drawing to terminate
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VSync(0); // Wait for the next vertical blank
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PutDispEnv(&disp[db]); // set alternate disp and draw environnments
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PutDrawEnv(&draw[db]);
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db = !db; // flip db value (0 or 1)
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}
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int main() {
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// CD File descriptor
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CdlFILE STRfile;
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// Parameter we want to set the CDROM with
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u_char param=CdlModeSpeed;
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// Buffers total ~110KB in memory
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// SECTOR_SIZE is defined in words : 512 * 4 == 2048 Bytes/sector
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// Ring buffer : 32 * 2048 = 65536 Bytes
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u_long RingBuff[ RING_SIZE * SECTOR_SIZE ];
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// VLC buffers : display area in words (hence /2), 160*320 == 38400 Bytes
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u_long VlcBuff[2][ SCREENXRES / 2 * StrFileY ];
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// If using 16bpp, fetch 16xYres strips, if 24bpp, fetch 24xYres strips, 5120*PPW Bytes
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u_short ImgBuff[2][ 16 * PPW * StrFileY];
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u_long * curVLCptr = VlcBuff[db];
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// Init Disp/Draw env, Font, etc.
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init();
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// Init CDrom system
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CdInit();
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// Reset the MDEC
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DecDCTReset(0);
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// Set callback routine
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DecDCToutCallback(strCheckRGB24);
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// Set ring buffer
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StSetRing(RingBuff, RING_SIZE);
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// Set streaming parameters
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StSetStream(TRUECOL, 1, StrFileLength, 0, 0);
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// Get the CD location of the STR file to play
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if ( CdSearchFile(&STRfile, StrFileName) == 0 ) {
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printf("File not found :%s\n", StrFileName);
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//~ SetDispMask(1);
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}
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// Set the seek target position
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CdControl(CdlSetloc, (u_char *)&STRfile.pos, 0);
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// Set CD mode to CdlModeSpeed
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CdControl(CdlSetmode, ¶m, 0);
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// Read from CD at position &STRfile.pos
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// Enable streaming, double speed and ADPCM playback
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CdRead2(CdlModeStream|CdlModeSpeed|CdlModeRT);
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// Use a counter to avoid deadlocks
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int wait = WAIT_TIME;
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// Next Ring Buffer Frame address
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u_long * nextFrame = 0;
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// Ring buffer frame address
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u_long * frameAddr = 0;
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// Ring buffer frame header
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StHEADER * sectorHeader;
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// Main loop
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while (1) {
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u_long * curVLCptr = &VlcBuff[db][0];
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u_short * curIMGptr = &ImgBuff[db][0];
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// While end of str is not reached, play it
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while (!endPlayback) {
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// Use this area to draw the slices
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RECT curSlice = { 0,
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(db * StrFileY) + STR_POS_Y,
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// In 24bpp, use 24 pixels wide slices
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16 * PPW ,
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StrFileY};
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int frameDone = 0;
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// Reset counter
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wait = WAIT_TIME;
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// Dont try decoding if not data has been loaded from ring buffer
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if ( frameAddr ){
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// Begin decoding RLE-encoded MDEC image data
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DecDCTin( &VlcBuff[db][0] , DCT_MODE);
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// Prepare to receive the decoded image data from the MDEC
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while (curSlice.x < STR_POS_X + SCREENXRES * PPW) {
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// Receive decoded data : a 16*ppw*240 px slice
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DecDCTout( (u_long *) &ImgBuff[db][0], curSlice.w * curSlice.h / 2);
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// Wait for transfer end
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DecDCToutSync(1);
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// Transfer data from main memory to VRAM
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LoadImage(&curSlice, (u_long *) &ImgBuff[db][0]);
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// Increment drawArea's X with slice width (16 or 24 pix)
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curSlice.x += 16 * PPW;
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}
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// Set frameDone flag to 1
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frameDone = 1;
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curSlice.x = STR_POS_X;
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curSlice.y = (db * StrFileY) + STR_POS_Y;
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}
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// Get one frame of ring buffer data
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// StGetNext is non-blocking, so we wait for it to return 0.
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// StGetNext will lock the region at &frameAddr until StFreeRing() is called.
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while ( StGetNext((u_long **)&frameAddr,(u_long **)§orHeader) ) {
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wait--;
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if (wait == 0)
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break;
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}
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// If the current frame's number is bigger than the number of frames in STR,
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// set the endPlayback flag.
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if (sectorHeader->frameCount >= StrFileLength)
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endPlayback = 1;
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// Grab a frame from the stream
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wait = WAIT_TIME;
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while ((nextFrame = frameAddr) == 0) {
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wait--;
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if ( wait == 0 ){
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break;
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}
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}
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// Decode the Huffman/VLC compressed data
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DecDCTvlc(nextFrame, &VlcBuff[!db][0]);
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// Unlock area obtained by StGetNext()
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StFreeRing(nextFrame);
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// Reset counter
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wait = WAIT_TIME;
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// Wait until the whole frame is loaded to VRAM
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while ( frameDone == 0 ) {
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wait--;
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if ( wait == 0 ) {
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// If a timeout occurs, force switching buffers
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frameDone = 1;
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curSlice.x = STR_POS_X;
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curSlice.y = (db * StrFileY) + STR_POS_Y;
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}
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}
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FntFlush(-1);
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display();
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}
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// Disable callback
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DecDCToutCallback(0);
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// Release two interrupt functions CdDataCallback() and CdReadyCallback() hooked by CDRead2()
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StUnSetRing();
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// Put CDROM on pause at current position
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CdControlB(CdlPause, 0, 0);
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}
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return 0;
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};
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static void strCheckRGB24() {
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/* From http://psx.arthus.net/sdk/Psy-Q/DOCS/, p.713
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* When playing a movie in 24-bit mode, there is a potential hardware conflict between the CD subsystem
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* and the MDEC image decompression system which can result in corrupted data. To avoid this,
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* StCdInterrupt() may defer transferring a sector and instead set a flag variable called StCdInterFlag to
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* indicate that a CD sector is ready to be transferred. Once the MDEC is finished transferring data, your
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* application should check StCdIntrFlag and call StCdInterrupt() directly if it is set.
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*/
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#if TRUECOL
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extern int StCdIntrFlag;
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// If flag was set
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if ( StCdIntrFlag ) {
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// Trigger data transfer
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StCdInterrupt();
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// Reset flag
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StCdIntrFlag = 0;
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}
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#endif
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}
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