// Load overlay files from CD and execute them // Schnappy 10-2021 // With the help of Nicolas Noble and impiaa // https://discord.com/channels/642647820683444236/663664210525290507/894624082367229952 #include "common.h" DISPENV disp[2]; // Double buffered DISPENV and DRAWENV DRAWENV draw[2]; char primbuff[2][32768]; // double primitive buffer of length 32768 * 8 = 262.144 bits / 32,768 Kbytes u_long ot[2][OTLEN]; char *nextpri = primbuff[0]; uint8_t db = 0; CVECTOR BGcolor = { 0, 150, 255 }; extern u_long load_all_overlays_here; typedef struct Overlay { char filename[0x7c]; int (*main)(); char commandline[0x180]; } Overlay; int ovl_main_hello(); int ovl_main_tile(); int ovl_main_poly(); Overlay g_chainload[] = { {"\\HELLO.OVL;1", ovl_main_hello, ""}, {"\\TILE.OVL;1", ovl_main_tile, ""}, {"\\POLY.OVL;1", ovl_main_poly, ""}, //~ { "\\POLY.OVL;1" , 0 }, }; enum OverlayNumber next_overlay = MOTHERSHIP; enum OverlayNumber prev_overlay = MOTHERSHIP; int main(void); int loadOverlayAndStart(Overlay *); void EmptyOTag(u_long ot[2][OTLEN], char primbuff[2][32768], char * nextpri ); void (*dispp) (void); int CDreadOK = 0; void init(void) { ResetCallback(); ResetGraph(0); // Initialize drawing engine with a complete reset (0) // Initialize and setup the GTE InitGeom(); SetGeomOffset(CENTERX,CENTERY); SetGeomScreen(CENTERX); SetDefDispEnv(&disp[0], 0, 0 , SCREENXRES, SCREENYRES); // Set display area for both &disp[0] and &disp[1] SetDefDispEnv(&disp[1], 0, SCREENYRES, SCREENXRES, SCREENYRES); // &disp[0] is on top of &disp[1] SetDefDrawEnv(&draw[0], 0, SCREENYRES, SCREENXRES, SCREENYRES); // Set draw for both &draw[0] and &draw[1] SetDefDrawEnv(&draw[1], 0, 0 , SCREENXRES, SCREENYRES); // &draw[0] is below &draw[1] // Set video mode if (VMODE){ SetVideoMode(MODE_PAL);} SetDispMask(1); // Display on screen setRGB0(&draw[0], BGcolor.r, BGcolor.g, BGcolor.b); // set color for first draw area setRGB0(&draw[1], BGcolor.r, BGcolor.g, BGcolor.b); // set color for second draw area draw[0].isbg = 1; // set mask for draw areas. 1 means repainting the area with the RGB color each frame draw[1].isbg = 1; PutDispEnv(&disp[db]); // set the disp and draw environnments PutDrawEnv(&draw[db]); FntLoad(960, 0); // Load font to vram at 960,0(+128) FntOpen(MARGINX, SCREENYRES - MARGINY - FONTSIZE, SCREENXRES - MARGINX * 2, FONTSIZE, 0, 280 ); // FntOpen(x, y, width, height, black_bg, max. nbr. chars } void display(void) { DrawSync(0); // Wait for all drawing to terminate VSync(0); // Wait for the next vertical blank PutDispEnv(&disp[db]); // set alternate disp and draw environnments PutDrawEnv(&draw[db]); DrawOTag(&ot[db][OTLEN - 1]); db = !db; // flip db value (0 or 1) nextpri = primbuff[db]; } int loadOverlayAndStart(Overlay * overlay) { int CDreadResult = 0; int next_ovl = -1; // Load overlay file CDreadResult = CdReadFile(overlay->filename, &load_all_overlays_here, 0); CdReadSync(0, 0); printf( "CD read: %d", CDreadResult); // If file loaded sucessfully if (CDreadResult) { //~ StopCallback(); ResetGraph(3); // Execute next_ovl = overlay->main(); EmptyOTag(&ot[db], &primbuff[db], nextpri); setRGB(&BGcolor, 0, 150, 255); init(); } return next_ovl; } void EmptyOTag(u_long ot[2][OTLEN], char primbuff[2][32768], char * nextpri ) { for (uint16_t p; p < OTLEN; p++) { ot[0][p] = 0; ot[1][p] = 0; } nextpri = primbuff[!db]; } int main(void) { int t = 0; // init() display init(); // Init CD system CdInit(); prev_overlay = next_overlay; while(1){ if (t == 100){ next_overlay = OVERLAY_HELLO; } if (next_overlay != -1 && next_overlay != prev_overlay){ prev_overlay = next_overlay; next_overlay = loadOverlayAndStart(&g_chainload[next_overlay]); t = 0; } t++; FntPrint("Mothership: %d\nOvl: %d %d", t, prev_overlay, next_overlay); FntFlush(-1); display(); } // return 0; }