85 lines
1.1 KiB
C
85 lines
1.1 KiB
C
#include "tritex.h"
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SVECTOR modelTri_mesh[] = {
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{ 0,20,0 },
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{ 20,-20,20 },
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{ 20,-20,-20 },
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{ -20,-20,-20 },
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{ -20,-20,20 }
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};
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SVECTOR modelTri_normal[] = {
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0,-4096,0, 0,
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-2714,1430,-2714, 0,
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-2714,1430,2714, 0,
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2714,1430,2714, 0,
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2714,1430,-2714, 0
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};
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SVECTOR modelTri_uv[] = {
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125,84, 0, 0,
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84,125, 0, 0,
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125,125, 0, 0,
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42,84, 0, 0,
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1,42, 0, 0,
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1,84, 0, 0,
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125,84, 0, 0,
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84,84, 0, 0,
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84,125, 0, 0,
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1,84, 0, 0,
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1,125, 0, 0,
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42,125, 0, 0,
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42,125, 0, 0,
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84,125, 0, 0,
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84,84, 0, 0,
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42,1, 0, 0,
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1,1, 0, 0,
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1,42, 0, 0
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};
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CVECTOR modelTri_color[] = {
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255,255,255, 0,
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255,5,7, 0,
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255,255,255, 0,
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255,255,255, 0,
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255,255,255, 0,
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254,255,94, 0,
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255,255,255, 0,
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255,255,255, 0,
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255,5,7, 0,
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255,255,255, 0,
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255,5,7, 0,
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255,255,255, 0,
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255,5,7, 0,
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255,255,255, 0,
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255,255,255, 0,
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254,255,23, 0,
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255,255,255, 0,
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122,255,107, 0
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};
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int modelTri_index[18] = {
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4,2,1,
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0,4,1,
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4,3,2,
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1,2,0,
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2,3,0,
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0,3,4
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};
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TMESH modelTri = {
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modelTri_mesh,
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modelTri_normal,
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modelTri_uv,
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modelTri_color,
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6
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};
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MESH Tri = {
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&modelTri,
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modelTri_index
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};
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