diff --git a/docs/cdromdrive.md b/docs/cdromdrive.md
index 250059d..86e0e31 100644
--- a/docs/cdromdrive.md
+++ b/docs/cdromdrive.md
@@ -3400,10 +3400,10 @@ PSX executables are having an 800h-byte header, followed by the code/data.
014h Initial GP/R28 (usually 0)
018h Destination Address in RAM (usually 80010000h, or higher)
01Ch Filesize (must be N*800h) (excluding 800h-byte header)
- 020h Unknown/Unused (usually 0)
- 024h Unknown/Unused (usually 0)
- 028h Memfill Start Address (usually 0) (when below Size=None)
- 02Ch Memfill Size in bytes (usually 0) (0=None)
+ 020h Data section Start Address (usually 0)
+ 024h Data Section Size in bytes (usually 0)
+ 028h BSS section Start Address (usually 0) (when below Size=None)
+ 02Ch BSS section Size in bytes (usually 0) (0=None)
030h Initial SP/R29 & FP/R30 Base (usually 801FFFF0h) (or 0=None)
034h Initial SP/R29 & FP/R30 Offs (usually 0, added to above Base)
038h-04Bh Reserved for A(43h) Function (should be zerofilled in exefile)
@@ -3443,10 +3443,8 @@ you can put an original PSX CDROM into a DOS/Windows computer, and view the
content of the files in text or hex editors without problems).
#### PSX.EXE
-Aside from SYSTEM.CNF, the Kernel seems to be also checking for a file named
-PSX.EXE, purpose is unknown, maybe this is the default executable name when
-SYSTEM.CNF is not found?
-
+Some games do not have a SYSTEM.CNF file, in which case the kernel will
+fallback on loading a file named PSX.EXE.
## CDROM Protection - SCEx Strings