blender-edutech-tutoriels/labyrinthe/6-jumeaux/6-labyrinthe-arduino/Grove_LED_Matrix_Driver_HT16K33.h

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2023-05-20 19:49:56 +02:00
/*
Grove_LED_Matrix_Driver_HT16K33.h
A library for Grove - LED Matrix Driver(HT16K33 with 8x8 LED Matrix)
Copyright (c) 2018 seeed technology inc.
Website : www.seeed.cc
Author : Jerry Yip
Create Time: 2018-06
Version : 0.1
Change Log :
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef __GROVE_LED_MATRIX_DRIVER_HT16K33__
#define __GROVE_LED_MATRIX_DRIVER_HT16K33__
#include "I2Cdev.h"
#define HT16K33_DEFAULT_I2C_ADDR 0x70
// 8*48 means this buffer can store 48 pictures, if you
// need more space, please make sure MAX_BIG_BUFFER_SIZE
// is a multiple of 8.
#define MAX_BIG_BUFFER_SIZE (8*20)
enum orientation_type_t {
DISPLAY_ROTATE_0 = 0,
DISPLAY_ROTATE_90,
DISPLAY_ROTATE_180,
DISPLAY_ROTATE_270,
};
enum action_type_t {
ACTION_SCROLLING = 0,
ACTION_SHIFT,
};
enum blink_type_t {
BLINK_OFF = 0,
BLINK_2HZ,
BLINK_1HZ,
};
class HT16K33 {
public:
HT16K33();
void init(uint8_t addr = HT16K33_DEFAULT_I2C_ADDR);
/*************************************************************
Description
Setting the blink rate of matrix
Parameter
blink_type: BLINK_OFF, BLINK_2HZ, BLINK_1HZ
Return
Null.
*************************************************************/
void setBlinkRate(blink_type_t blink_type);
/*************************************************************
Description
Setting the brightness of matrix
Parameter
brightness: 0-15
Return
Null.
*************************************************************/
void setBrightness(uint8_t brightness);
virtual void display();
virtual void clear();
protected:
uint8_t _addr;
};
class Matrix_8x8 : public HT16K33 {
public:
Matrix_8x8();
/*************************************************************
Description
Setting the display offset of x-axis and y-axis.
This function will activate after call display().
Parameter
x: The display offset value of horizontal x-axis, range from -8 to 8.
y: The display offset value of horizontal y-axis, range from -8 to 8.
Return
Null.
*************************************************************/
void setDisplayOffset(int8_t x, int8_t y);
/*************************************************************
Description
Setting the display orientation.
This function will activate after call writeXXX().
Parameter
orientation: DISPLAY_ROTATE_0, DISPLAY_ROTATE_90, DISPLAY_ROTATE_180,
DISPLAY_ROTATE_270, which means the display will rotate 0°, 90°,180° or 270°.
Return
Null.
*************************************************************/
void setDisplayOrientation(uint8_t orientation);
/*************************************************************
Description
Display the pixels stored in display buffer on 8x8 matrix.
This function should be called after writeXXX(). And this
function will block until all the data is shown. For example,
if I call writeString("hello", 1000, ACTION_SCROLLING) and
display(), then the program will block for 5 seconds(5*1000ms)
before it goes to the next sentense.
Parameter
Null.
Return
Null.
*************************************************************/
void display();
/*************************************************************
Description
Clear the display buffer.
This function will display nothing on 8x8 Matrix after call display().
Parameter
Null.
Return
Null.
*************************************************************/
void clear();
/*************************************************************
Description
Set a pixel ON(default) or OFF in display buffer.
Call display() to show display buffer.
Parameter
x: the x-axis position of the pixel
y: the y-axis position of the pixel
set_on: Set the pixel ON(default) or OFF.
Return
Null.
*************************************************************/
void writePixel(uint8_t x, uint16_t y, bool set_on = true);
/*************************************************************
Description
Write a bar in display buffer.
Call display() to show display buffer.
Parameter
bar: 0 - 32. 0 is blank and 32 is full.
Return
Null.
*************************************************************/
void writeBar(uint8_t bar);
/*************************************************************
Description
Write a icon in display buffer.
Call display() to show display buffer.
Parameter
num: 0 - 28.
0 full screen 1 arrow_up 2 arrow_down 3 arrow_right
4 arrow_left 5 triangle_up 6 triangle_down 7 triangle_right
8 triangel_left 9 smile_face_1 10 smile_face_2 11 hearts
12 diamonds 13 clubs 14 spades 15 circle1
16 circle2 17 circle3 18 circle4 19 man
20 woman 21 musical_note_1 22 musical_note_2 23 snow
24 up_down 25 double_! 26 left_right 27 house
28 glasses
Return
Null.
*************************************************************/
void writeIcon(uint8_t num);
/*************************************************************
Description
Write a number(from -2147483648 to 2147483647) in display buffer.
Call display() to show display buffer.
Parameter
number: Set the number you want to display on LED matrix. Number(except 0-9)
will scroll horizontally, the shorter you set the ms_per_digit,
the faster it scrolls. The number range from -2147483648 to 2147483647, if
you want to display larger number, please use writeString().
ms_per_digit: Set the display time(ms) of per digit.
Return
Null.
*************************************************************/
void writeNumber(int32_t number, uint16_t ms_per_digit);
/*************************************************************
Description
Write a String in display buffer.
Call display() to show display buffer.
Parameter
s: A string. The string size should be less than (MAX_BIG_BUFFER_SIZE/8),
the excess part will be ignored.
ms_per_letter: Set the display time(ms) of per letter.
mode: ACTION_SCROLLING: If the size of string is more than 1, scroll the string on the matrix;
ACTION_SHIFT: If the size of string is more than 1, display the letter 1 by 1 on the matrix;
Return
Null.
*************************************************************/
void writeString(String s, uint16_t ms_per_letter, action_type_t mode);
/*************************************************************
Description
Write a picture in display buffer.
Call display() to show display buffer.
Parameter
pic: A pointer of a uint8_t picture array.
Return
Null.
*************************************************************/
void writeOnePicture(const uint8_t *pic);
/*************************************************************
Description
Write a picture in display buffer.
Call display() to show display buffer.
Parameter
pic: A uint64_t type 8x8 matrix picture, you can make it at
https://xantorohara.github.io/led-matrix-editor/#
Return
Null.
*************************************************************/
void writeOnePicture(const uint64_t pic);
/*************************************************************
Description
Write many pictures in display buffer.
Call display() to show display buffer.
Parameter
pic: A pointer
pic_number: The number of pictures, should be less than (MAX_BIG_BUFFER_SIZE/8),
the excess part will be ignored.
ms_per_pic: Set the display time(ms) of per picture.
mode: ACTION_SCROLLING: Scroll the pictures on the matrix;
ACTION_SHIFT: Display the pictures 1 by 1 on the matrix;
Return
Null.
*************************************************************/
void writePictures(const uint8_t *pic, uint8_t pic_number, uint16_t ms_per_pic, action_type_t mode);
void writePictures(const uint64_t *pic, uint8_t pic_number, uint16_t ms_per_pic, action_type_t mode);
private:
// Low1 High1 Low2 High2 ... Low8 High8
uint8_t _buffer[16];
uint8_t _big_buffer[MAX_BIG_BUFFER_SIZE];
uint16_t _cursor_start, _cursor_end, _cursor_steps;
uint16_t _ms;
orientation_type_t _orientation;
int8_t _offset_x, _offset_y;
};
#endif //__GROVE_LED_MATRIX_DRIVER_HT16K33__