blender-edutech/Tools/blender_script/script_import_multiple_files.py

21 lines
886 B
Python

import os
import bpy
# put the location to the folder where the objs are located here in this fashion
# this line will only work on windows ie C:\objects
path_to_obj_dir = os.path.join('/home/phroy/utils/Blender/kaykit/personnage/KayKit Character Pack - Skeletons 1.0/Models/assets/dae')
# get list of all files in directory
file_list = sorted(os.listdir(path_to_obj_dir))
print (file_list)
# get a list of files ending in 'dae'
obj_list = [item for item in file_list if item.endswith('.dae')]
# loop through the strings in obj_list and add the files to the scene
for item in obj_list:
path_to_file = os.path.join(path_to_obj_dir, item)
bpy.ops.wm.collada_import(filepath = path_to_file)
# if heavy importing is expected
# you may want use saving to main file after every import
bpy.ops.wm.save_mainfile(filepath = "/home/phroy/utils/Blender/kaykit/file.blend")