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Update 2 files
- /rp_about.py - /rp.py
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rp.py
9
rp.py
@ -400,7 +400,7 @@ def cmd_init(cont):
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# Configuration de l'écran
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bge.render.setWindowSize(int(rp_config_tree[0][3][0].text),int(rp_config_tree[0][3][1].text))
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scene.objects['About']['quality'] = int(rp_config_tree[0][3][2].text)
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rp_about.quality_apply(scene.objects['About']['quality'])
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rp_about.quality_apply(scene.objects['About']['quality'], True)
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# UI : Commands
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scene.objects['Run-Hl'].setVisible(False,False)
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@ -1494,6 +1494,13 @@ def about_close():
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scene.objects['Camera'].worldPosition.x = scene.objects['Camera']['current_lx']
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scene.objects['Camera'].worldPosition.y = scene.objects['Camera']['current_ly']
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scene.objects['Camera'].worldPosition.z = scene.objects['Camera']['current_lz']
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# Maj du fichier de config (écran : data/config/screen/width, height, quality-> [0][3][0].text, [0][3][1].text, [0][3][2].text)
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screen_width = bge.render.getWindowWidth()
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screen_height = bge.render.getWindowHeight()
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rp_config_tree[0][3][0].text=str(screen_width)
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rp_config_tree[0][3][1].text=str(screen_height)
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rp_config_tree[0][3][2].text=str(scene.objects['About']['quality'])
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config_save()
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##
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@ -412,12 +412,14 @@ def quality_down(cont):
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# Qualité du rendu EEVEE de 0 à 4
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##
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def quality_apply(quality):
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def quality_apply(quality, start_flag=False):
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# Texte du About
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quality_txt=("Inconvenant", "Basse", "Moyenne", "Haute", "Épique")
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# quality_eevee=('NOSMAA', 'LOW', 'MEDIUM','HIGH','ULTRA')
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scene.objects['About_quality']['Text']= "Qualité : "+quality_txt[quality]
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if start_flag== False and sys.platform!="linux": # Plantage sur Windows -> redémarrage après changement
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return
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# Inconvenant
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if quality== 0:
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