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Signets dynammiques
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parent
b34e4ab067
commit
cb55e3b641
3
rp.py
3
rp.py
@ -349,6 +349,7 @@ def cmd_init():
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windows=("Doc", "Doc_chap-general", "Doc_chap-missions", "Doc_chap-rover", "Doc_chap-python", "About")
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for window in windows:
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scene.objects[window].setVisible(False,True)
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rp_doc.init()
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##
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# Highlight des commandes
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@ -802,7 +803,7 @@ def tablet_open ():
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# scene.objects['Book-cmd-underlay'].setVisible(True,False)
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# Initialisation de la tablette
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rp_doc.init()
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rp_doc.open()
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##
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# Enteindre la tablette
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83
rp_doc.py
83
rp_doc.py
@ -211,6 +211,15 @@ def init():
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scene.objects["Doc_chap-"+page]['init_ly']=scene.objects["Doc_chap-"+page].worldPosition.y
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scene.objects["Doc_chap-"+page]['init_lz']=scene.objects["Doc_chap-"+page].worldPosition.z
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# Page par défaut
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scene.objects['Doc']['page_chap'] = "general"
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##
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# Ouvrir la tablette
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##
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def open():
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# Placer la tablette
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# scene.objects['Doc'].worldPosition = [0, -21, 15.75]
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scene.objects['Doc'].worldPosition = [0, -21, 15.8]
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@ -219,16 +228,37 @@ def init():
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scene.objects['Doc_title'].setVisible(False,True)
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scene.objects['Doc_text'].setVisible(False,True)
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# sound_play (sndbuff_book_open)
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# Placer la page Généralité (page par défaut)
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scene.objects['Doc_chap-general'].worldPosition = scene.objects['Doc'].worldPosition
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scene.objects['Doc_chap-general'].setVisible(True,True)
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scene.objects['Doc']['page_chap'] = "general"
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scene.objects['Doc']['page_fct'] = ""
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scene.objects['Doc-general'].color = color_doc_activate
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scene.objects['Doc-general-text'].color = color_doc_activate
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# Placer le nouveau chapitre
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name_chap = scene.objects['Doc']['page_chap']
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scene.objects['Doc-'+name_chap].color = color_doc_activate
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scene.objects['Doc-'+name_chap+'-text'].color = color_doc_activate
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scene.objects['Doc_chap-'+name_chap].worldPosition = scene.objects['Doc'].worldPosition
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scene.objects['Doc_chap-'+name_chap].setVisible(True,True)
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# Afficher le texte de la carte active
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if name_chap != "general":
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if scene.objects['Doc_chap-'+name_chap]['page_fct'] !="":
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name_fct = scene.objects['Doc_chap-'+name_chap]['page_fct']
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scene.objects['Doc_title']['Text'] = card_description[name_fct][0]
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scene.objects['Doc_text']['Text'] = card_description[name_fct][1]
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scene.objects['Doc_title'].setVisible(True, False)
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scene.objects['Doc_text'].setVisible(True, False)
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else:
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scene.objects['Doc_title'].setVisible(False,True)
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scene.objects['Doc_text'].setVisible(False,True)
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else:
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scene.objects['Doc_title'].setVisible(False,True)
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scene.objects['Doc_text'].setVisible(False,True)
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# Placer la page Généralité (page par défaut)
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# scene.objects['Doc_chap-general'].worldPosition = scene.objects['Doc'].worldPosition
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# scene.objects['Doc_chap-general'].setVisible(True,True)
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# scene.objects['Doc']['page_chap'] = "general"
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# scene.objects['Doc-general'].color = color_doc_activate
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# scene.objects['Doc-general-text'].color = color_doc_activate
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##
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# Fermeture du livre
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##
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@ -269,7 +299,8 @@ def hl (cont):
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scene.objects[name].color = color_doc_hl
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scene.objects[name_text].color = color_doc_hl
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else: # Carte
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if name == scene.objects['Doc']['page_fct'] :
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name_chap = scene.objects['Doc']['page_chap']
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if name == scene.objects['Doc_chap-'+name_chap]['page_fct'] :
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scene.objects[name].color = color_doc_activate
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scene.objects[name_text].color = color_doc_activate
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scene.objects[name_icon].color = color_doc_activate
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@ -297,7 +328,8 @@ def hl (cont):
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scene.objects[name].color = color_doc_fct
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scene.objects[name_text].color = color_doc_fct
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else: # Carte
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if name == scene.objects['Doc']['page_fct'] :
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name_chap = scene.objects['Doc']['page_chap']
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if name == scene.objects['Doc_chap-'+name_chap]['page_fct'] :
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scene.objects[name].color = color_doc_activate
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scene.objects[name_text].color = color_doc_activate
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scene.objects[name_icon].color = color_doc_activate
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@ -329,8 +361,22 @@ def chapter(cont):
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scene.objects['Doc']['page_chap'] = name_chap
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scene.objects['Doc_chap-'+name_chap].worldPosition = scene.objects['Doc'].worldPosition
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scene.objects['Doc_chap-'+name_chap].setVisible(True,True)
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scene.objects['Doc_title'].setVisible(False,True)
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scene.objects['Doc_text'].setVisible(False,True)
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# Afficher le texte de la carte active
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if name_chap != "general":
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if scene.objects['Doc_chap-'+name_chap]['page_fct'] !="":
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name_fct = scene.objects['Doc_chap-'+name_chap]['page_fct']
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scene.objects['Doc_title']['Text'] = card_description[name_fct][0]
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scene.objects['Doc_text']['Text'] = card_description[name_fct][1]
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scene.objects['Doc_title'].setVisible(True, False)
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scene.objects['Doc_text'].setVisible(True, False)
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else:
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scene.objects['Doc_title'].setVisible(False,True)
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scene.objects['Doc_text'].setVisible(False,True)
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else:
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scene.objects['Doc_title'].setVisible(False,True)
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scene.objects['Doc_text'].setVisible(False,True)
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##
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# Afficher les details de la fonction à partir d'une carte
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@ -340,16 +386,17 @@ def card (cont):
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if cont.sensors['Click'].status == JUST_ACTIVATED and cont.sensors['MO'].positive :
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# sound_play (sndbuff_book_flip)
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obj = cont.owner
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name_chap = scene.objects['Doc']['page_chap']
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name_fct= obj.name[:-7]
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# Enlever l'ancienne carte
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if scene.objects['Doc']['page_fct'] != "":
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scene.objects[scene.objects['Doc']['page_fct']].color = color_doc_fct
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scene.objects[scene.objects['Doc']['page_fct']+'-text'].color = color_doc_fct
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scene.objects[scene.objects['Doc']['page_fct']+'-icon'].color = color_doc_fct
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if scene.objects['Doc_chap-'+name_chap]['page_fct'] !="":
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scene.objects[scene.objects['Doc_chap-'+name_chap]['page_fct']].color = color_doc_fct
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scene.objects[scene.objects['Doc_chap-'+name_chap]['page_fct']+'-text'].color = color_doc_fct
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scene.objects[scene.objects['Doc_chap-'+name_chap]['page_fct']+'-icon'].color = color_doc_fct
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# Afficher le texte de la carte
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scene.objects['Doc']['page_fct']= name_fct
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scene.objects['Doc_chap-'+name_chap]['page_fct'] = name_fct
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scene.objects[name_fct].color = color_doc_activate
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scene.objects[name_fct+'-icon'].color = color_doc_activate
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scene.objects[name_fct+'-text'].color = color_doc_activate
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