# [wavesurfer.js](https://wavesurfer-js.org) [![npm version](https://img.shields.io/npm/v/wavesurfer.js.svg?style=flat)](https://www.npmjs.com/package/wavesurfer.js) ![npm](https://img.shields.io/npm/dm/wavesurfer.js.svg) [![Join the chat at https://gitter.im/katspaugh/wavesurfer.js](https://badges.gitter.im/katspaugh/wavesurfer.js.svg)](https://gitter.im/katspaugh/wavesurfer.js?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) Interactive navigable audio visualization using Web Audio and Canvas. [![Screenshot](https://raw.githubusercontent.com/katspaugh/wavesurfer.js/gh-pages/example/screenshot.png "Screenshot")](https://wavesurfer-js.org) See a [tutorial](https://wavesurfer-js.org/docs) and [examples](https://wavesurfer-js.org/examples) on [wavesurfer-js.org](https://wavesurfer-js.org). ## Browser support wavesurfer.js works only in [modern browsers supporting Web Audio](http://caniuse.com/audio-api). It will fallback to Audio Element without graphics in other browsers (IE 11 and lower). You can also try [wavesurfer.swf](https://github.com/laurentvd/wavesurfer.swf) which is a Flash-based fallback. ## FAQ ### Can the audio start playing before the waveform is drawn? Yes, if you use the `backend: 'MediaElement'` option. See here: https://wavesurfer-js.org/example/audio-element/. The audio will start playing as you press play. A thin line will be displayed until the whole audio file is downloaded and decoded to draw the waveform. ### Can drawing be done as file loads? No. Web Audio needs the whole file to decode it in the browser. You can however load pre-decoded waveform data to draw the waveform immediately. See here: https://wavesurfer-js.org/example/audio-element/ (the "Pre-recoded Peaks" section). ## API in examples Choose a container: ```html
``` Create an instance, passing the container selector and [options](https://wavesurfer-js.org/docs/options.html): ```javascript var wavesurfer = WaveSurfer.create({ container: '#waveform', waveColor: 'violet', progressColor: 'purple' }); ``` Subscribe to some [events](https://wavesurfer-js.org/docs/events.html): ```javascript wavesurfer.on('ready', function () { wavesurfer.play(); }); ``` Load an audio file from a URL: ```javascript wavesurfer.load('example/media/demo.wav'); ``` ## Documentation See the documentation on all available [methods](https://wavesurfer-js.org/docs/methods.html), [options](https://wavesurfer-js.org/docs/options.html) and [events](https://wavesurfer-js.org/docs/events.html) on the [homepage](https://wavesurfer-js.org/docs/). ## Upgrade See the [upgrade](https://github.com/katspaugh/wavesurfer.js/blob/master/UPGRADE.md) document if you're upgrading from a previous version of wavesurfer.js. ## Using with a module bundler Install Wavesurfer: ```bash npm install wavesurfer.js --save # or yarn add wavesurfer.js ``` Use it with a module system like this: ```javascript // import import WaveSurfer from 'wavesurfer.js'; // commonjs/requirejs var WaveSurfer = require('wavesurfer.js'); // amd define(['WaveSurfer'], function(WaveSurfer) { // ... code }); ``` ## Related projects For a list of projects using wavesurfer.js, check out [the projects page](https://wavesurfer-js.org/projects/). ## Development [![Build Status](https://github.com/katspaugh/wavesurfer.js/workflows/wavesurfer.js/badge.svg?branch=master)](https://github.com/katspaugh/wavesurfer.js/actions?workflow=wavesurfer.js) [![Coverage Status](https://coveralls.io/repos/github/katspaugh/wavesurfer.js/badge.svg)](https://coveralls.io/github/katspaugh/wavesurfer.js) ![Size](https://img.shields.io/bundlephobia/minzip/wavesurfer.js.svg?style=flat) Install development dependencies: ``` npm install ``` Development tasks automatically rebuild certain parts of the library when files are changed (`start` – wavesurfer, `start:plugins` – plugins). Start a dev task and go to `localhost:8080/example/` to test the current build. Start development server for core library: ``` npm run start ``` Start development server for plugins: ``` npm run start:plugins ``` Build all the files. (generated files are placed in the `dist` directory.) ``` npm run build ``` Running tests only: ``` npm run test ``` Build documentation with esdoc (generated files are placed in the `doc` directory.) ``` npm run doc ``` If you want to use [the VS Code - Debugger for Chrome](https://github.com/Microsoft/vscode-chrome-debug), there is already a [launch.json](.vscode/launch.json) with a properly configured ``sourceMapPathOverrides`` for you. ## Editing documentation The homepage and documentation files are maintained in the [`gh-pages` branch](https://github.com/katspaugh/wavesurfer.js/tree/gh-pages). Contributions to the documentation are especially welcome. ## Updating the NPM package When preparing a new release, update the version in the `package.json` and have it merged to master. The new version of the package will be published to NPM automatically via GitHub Actions. ## Credits The main maintainer: [Thijs Triemstra](https://github.com/thijstriemstra) Many thanks to [all the awesome contributors](https://github.com/katspaugh/wavesurfer.js/contributors)! ## License [![License](https://img.shields.io/badge/License-BSD%203--Clause-blue.svg)](https://opensource.org/licenses/BSD-3-Clause) This work is licensed under a [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause).