climway2-carte/asset/kenney_racing-kit/Models/DAE format/billboardLower.dae

300 lines
22 KiB
Plaintext
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
<asset>
<created>0001-01-01T00:00:00</created>
<modified>0001-01-01T00:00:00</modified>
<unit name="meter" meter="1"/>
<up_axis>Y_UP</up_axis>
</asset>
<library_images>
<image id="tankco" name="tankco">
<init_from>Textures/tankco.png</init_from>
</image>
</library_images>
<library_materials>
<material id="ID1" name="DefaultMaterial">
<instance_effect url="#ID0" />
</material>
<material id="mat_ID4" name="grey">
<instance_effect url="#ID3" />
</material>
<material id="mat_ID6" name="road">
<instance_effect url="#ID5" />
</material>
<material id="mat_ID8" name="bark">
<instance_effect url="#ID7" />
</material>
<material id="mat_ID10" name="tankco">
<instance_effect url="#ID9" />
</material>
<material id="mat_ID12" name="_defaultMat">
<instance_effect url="#ID11" />
</material>
</library_materials>
<library_effects>
<effect id="ID0">
<profile_COMMON>
<technique sid="COMMON">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
</ambient>
<diffuse>
<color sid="diffuse">0.500000 0.500000 0.500000 1.000000</color>
</diffuse>
<specular>
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
</specular>
<shininess>
<float>50</float>
</shininess>
<index_of_refraction>
<float>1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
<effect id="ID3">
<profile_COMMON>
<technique sid="COMMON">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
</ambient>
<diffuse>
<color sid="diffuse">0.945098 0.949020 0.964706 1.000000</color>
</diffuse>
<specular>
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
</specular>
<shininess>
<float>50</float>
</shininess>
<index_of_refraction>
<float>1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
<effect id="ID5">
<profile_COMMON>
<technique sid="COMMON">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
</ambient>
<diffuse>
<color sid="diffuse">0.266667 0.266667 0.266667 1.000000</color>
</diffuse>
<specular>
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
</specular>
<shininess>
<float>50</float>
</shininess>
<index_of_refraction>
<float>1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
<effect id="ID7">
<profile_COMMON>
<technique sid="COMMON">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
</ambient>
<diffuse>
<color sid="diffuse">0.831373 0.654902 0.423529 1.000000</color>
</diffuse>
<specular>
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
</specular>
<shininess>
<float>50</float>
</shininess>
<index_of_refraction>
<float>1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
<effect id="ID9">
<newparam sid="tankco">
<bool>false</bool>
<int>0</int>
<float>0</float>
<float1x1>0</float1x1>
<surface type="2D">
<init_from>tankco</init_from>
</surface>
</newparam>
<newparam sid="tankco">
<bool>false</bool>
<int>0</int>
<float>0</float>
<float1x1>0</float1x1>
<sampler2D>
<source>tankco</source>
</sampler2D>
</newparam>
<profile_COMMON>
<technique sid="COMMON">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
</ambient>
<diffuse>
<texture texture="tankco" />
</diffuse>
<specular>
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
</specular>
<shininess>
<float>50</float>
</shininess>
<index_of_refraction>
<float>1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
<effect id="ID11">
<profile_COMMON>
<technique sid="COMMON">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
</ambient>
<diffuse>
<color sid="diffuse">1.000000 1.000000 1.000000 1.000000</color>
</diffuse>
<specular>
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
</specular>
<shininess>
<float>50</float>
</shininess>
<index_of_refraction>
<float>1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_geometries>
<geometry id="ID13">
<mesh>
<source id="ID14">
<float_array id="ID15" count="396">0.063800 0.186200 0.040000 0.063800 0.186200 0.071900 0.095700 0.186200 0.040000 0.095700 0.186200 0.071900 0.095700 0.186200 0.040000 0.063800 0.186200 0.071900 0.063800 0.186200 0.040000 0.095700 0.186200 0.071900 0.095700 -0.030000 0.071900 0.095700 0.186200 0.071900 0.063800 -0.030000 0.071900 0.063800 0.186200 0.071900 0.063800 -0.030000 0.071900 0.095700 0.186200 0.071900 0.095700 -0.030000 0.071900 0.063800 0.186200 0.071900 0.095700 0.186200 0.040000 0.095700 0.186200 0.071900 0.095700 0.000000 0.040000 0.095700 -0.030000 0.040000 0.095700 -0.030000 0.071900 0.095700 0.000000 0.040000 0.095700 0.186200 0.071900 0.095700 0.186200 0.040000 0.095700 -0.030000 0.040000 0.095700 -0.030000 0.071900 0.063800 0.186200 0.040000 0.063800 0.000000 0.040000 0.063800 0.186200 0.071900 0.063800 -0.030000 0.040000 0.063800 -0.030000 0.071900 0.063800 0.186200 0.071900 0.063800 0.000000 0.040000 0.063800 0.186200 0.040000 0.063800 -0.030000 0.040000 0.063800 -0.030000 0.071900 0.436200 -0.030000 0.071900 0.436200 0.186200 0.071900 0.404300 -0.030000 0.071900 0.404300 0.186200 0.071900 0.404300 -0.030000 0.071900 0.436200 0.186200 0.071900 0.436200 -0.030000 0.071900 0.404300 0.186200 0.071900 0.404300 0.186200 0.040000 0.404300 0.186200 0.071900 0.436200 0.186200 0.040000 0.436200 0.186200 0.071900 0.436200 0.186200 0.040000 0.404300 0.186200 0.071900 0.404300 0.186200 0.040000 0.436200 0.186200 0.071900 0.436200 0.186200 0.040000 0.436200 0.186200 0.071900 0.436200 0.000000 0.040000 0.436200 -0.030000 0.040000 0.436200 -0.030000 0.071900 0.436200 0.000000 0.040000 0.436200 0.186200 0.071900 0.436200 0.186200 0.040000 0.436200 -0.030000 0.040000 0.436200 -0.030000 0.071900 0.404300 0.186200 0.040000 0.404300 0.000000 0.040000 0.404300 0.186200 0.071900 0.404300 -0.030000 0.040000 0.404300 -0.030000 0.071900 0.404300 0.186200 0.071900 0.404300 0.000000 0.040000 0.404300 0.186200 0.040000 0.404300 -0.030000 0.040000 0.404300 -0.030000 0.071900 0.000000 0.000000 0.000000 0.000000 0.000000 0.040000 0.000000 0.250000 0.000000 0.000000 0.250000 0.040000 0.000000 0.250000 0.000000 0.000000 0.250000 0.040000 0.500000 0.250000 0.000000 0.500000 0.250000 0.040000 0.000000 0.000000 0.040000 0.000000 0.000000 0.000000 0.063800 0.000000 0.040000 0.500000 0.000000 0.000000 0.095700 0.000000 0.040000 0.404300 0.000000 0.040000 0.436200 0.000000 0.040000 0.500000 0.000000 0.040000 0.500000 0.000000 0.000000 0.500000 0.250000 0.000000 0.500000 0.000000 0.040000 0.500000 0.250000 0.040000 0.063800 0.000000 0.040000 0.063800 0.186200 0.040000 0.000000 0.000000 0.040000 0.000000 0.250000 0.040000 0.404300 0.186200 0.040000 0.500000 0.250000 0.040000 0.436200 0.186200 0.040000 0.436200 0.000000 0.040000 0.500000 0.000000 0.040000 0.095700 0.186200 0.040000 0.404300 0.000000 0.040000 0.095700 0.000000 0.040000 0.500000 0.000000 0.000000 0.000000 0.000000 0.000000 0.500000 0.250000 0.000000 0.000000 0.250000 0.000000 0.063800 -0.030000 0.071900 0.063800 -0.030000 0.040000 0.095700 -0.030000 0.071900 0.095700 -0.030000 0.040000 0.095700 -0.030000 0.071900 0.063800 -0.030000 0.040000 0.095700 -0.030000 0.040000 0.063800 -0.030000 0.040000 0.095700 0.000000 0.040000 0.063800 0.000000 0.040000 0.095700 0.000000 0.040000 0.063800 -0.030000 0.040000 0.404300 -0.030000 0.071900 0.404300 -0.030000 0.040000 0.436200 -0.030000 0.071900 0.436200 -0.030000 0.040000 0.436200 -0.030000 0.071900 0.404300 -0.030000 0.040000 0.436200 -0.030000 0.040000 0.404300 -0.030000 0.040000 0.436200 0.000000 0.040000 0.404300 0.000000 0.040000 0.436200 0.000000 0.040000 0.404300 -0.030000 0.040000</float_array>
<technique_common>
<accessor count="132" source="#ID15" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="ID16">
<float_array id="ID17" count="396">0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 1.000000 0.000000 -0.000001 1.000000 0.000000 -0.000001 1.000000 0.000000 -0.000001 1.000000 0.000000 -0.000001 1.000000 0.000000 -0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 1.000000 0.000000 -0.000001 1.000000 0.000000 -0.000001 1.000000 0.000000 -0.000001 1.000000 0.000000 -0.000001 1.000000 0.000000 -0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000001 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000</float_array>
<technique_common>
<accessor count="132" source="#ID17" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="ID18">
<float_array id="ID19" count="264">2.511813 1.574803 2.511813 2.830709 3.767718 1.574803 3.767719 2.830709 3.767718 1.574803 2.511813 2.830709 2.511813 1.574803 3.767719 2.830709 -3.767719 -1.181105 -3.767720 7.330708 -2.511812 -1.181105 -2.511814 7.330708 -2.511812 -1.181105 -3.767720 7.330708 -3.767719 -1.181105 -2.511814 7.330708 1.574806 7.330708 2.830711 7.330708 1.574806 0.000001 1.574806 -1.181104 2.830711 -1.181104 1.574806 0.000001 2.830711 7.330708 1.574806 7.330708 1.574806 -1.181104 2.830711 -1.181104 -1.574803 7.330708 -1.574803 0.000001 -2.830709 7.330708 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330708 -1.574803 0.000001 -1.574803 7.330708 -1.574803 -1.181104 -2.830709 -1.181104 -17.173227 -1.181107 -17.173229 7.330709 -15.917321 -1.181107 -15.917323 7.330709 -15.917321 -1.181107 -17.173229 7.330709 -17.173227 -1.181107 -15.917323 7.330709 15.917321 1.574803 15.917321 2.830709 17.173227 1.574803 17.173227 2.830709 17.173227 1.574803 15.917321 2.830709 15.917321 1.574803 17.173227 2.830709 1.574815 7.330711 2.830720 7.330711 1.574815 0.000003 1.574815 -1.181104 2.830720 -1.181104 1.574815 0.000003 2.830720 7.330711 1.574815 7.330711 1.574815 -1.181104 2.830720 -1.181104 -1.574803 7.330711 -1.574803 0.000003 -2.830709 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 0.000003 -1.574803 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 0.000000 0.000001 -1.574803 0.000001 0.000000 9.842520 -1.574803 9.842520 0.000000 0.000000 0.000000 1.574803 19.685040 0.000000 19.685040 1.574803 0.000000 1.574803 0.000000 0.000000 -2.511812 1.574803 -19.685040 0.000000 -3.767718 1.574803 -15.917321 1.574803 -17.173227 1.574803 -19.685040 1.574803 0.000000 0.000001 0.000000 9.842520 1.574803 0.000001 1.574803 9.842520 -2.511812 0.000000 -2.511814 7.330708 0.000000 0.000001 0.000000 9.842520 -15.917322 7.330709 -19.685040 9.842520 -17.173227 7.330709 -17.173227 0.000001 -19.685040 0.000001 -3.767719 7.330708 -15.917321 0.000001 -3.767718 0.000000 1.000000 1.000000 0.000000 1.000000 1.000000 2.000000 0.000000 2.000000 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 -1.181104 -2.830709 -1.181104 -2.830709 7.330711 -1.574803 -1.181104</float_array>
<technique_common>
<accessor count="132" source="#ID19" stride="2">
<param name="X" type="float" />
<param name="Y" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="ID20">
<input semantic="POSITION" source="#ID14" />
</vertices>
<triangles count="40" material="mat_ID4">
<input offset="0" semantic="VERTEX" source="#ID20" />
<input offset="1" semantic="NORMAL" source="#ID16" />
<input offset="2" semantic="TEXCOORD" source="#ID18" />
<p>0 0 0 1 1 1 2 2 2 3 3 3 2 2 2 1 1 1 4 4 4 5 5 5 6 6 6 5 5 5 4 4 4 7 7 7 8 8 8 9 9 9 10 10 10 11 11 11 10 10 10 9 9 9 12 12 12 13 13 13 14 14 14 13 13 13 12 12 12 15 15 15 16 16 16 17 17 17 18 18 18 19 19 19 18 18 18 17 17 17 20 20 20 19 19 19 17 17 17 21 21 21 22 22 22 23 23 23 22 22 22 21 21 21 24 24 24 22 22 22 24 24 24 25 25 25 26 26 26 27 27 27 28 28 28 29 29 29 28 28 28 27 27 27 30 30 30 28 28 28 29 29 29 31 31 31 32 32 32 33 33 33 32 32 32 31 31 31 34 34 34 34 34 34 31 31 31 35 35 35 36 36 36 37 37 37 38 38 38 39 39 39 38 38 38 37 37 37 40 40 40 41 41 41 42 42 42 41 41 41 40 40 40 43 43 43 44 44 44 45 45 45 46 46 46 47 47 47 46 46 46 45 45 45 48 48 48 49 49 49 50 50 50 49 49 49 48 48 48 51 51 51 52 52 52 53 53 53 54 54 54 55 55 55 54 54 54 53 53 53 56 56 56 55 55 55 53 53 53 57 57 57 58 58 58 59 59 59 58 58 58 57 57 57 60 60 60 58 58 58 60 60 60 61 61 61 62 62 62 63 63 63 64 64 64 65 65 65 64 64 64 63 63 63 66 66 66 64 64 64 65 65 65 67 67 67 68 68 68 69 69 69 68 68 68 67 67 67 70 70 70 70 70 70 67 67 67 71 71 71 </p>
</triangles>
<triangles count="12" material="mat_ID6">
<input offset="0" semantic="VERTEX" source="#ID20" />
<input offset="1" semantic="NORMAL" source="#ID16" />
<input offset="2" semantic="TEXCOORD" source="#ID18" />
<p>72 72 72 73 73 73 74 74 74 75 75 75 74 74 74 73 73 73 76 76 76 77 77 77 78 78 78 79 79 79 78 78 78 77 77 77 80 80 80 81 81 81 82 82 82 83 83 83 82 82 82 81 81 81 84 84 84 82 82 82 83 83 83 85 85 85 84 84 84 83 83 83 86 86 86 85 85 85 83 83 83 87 87 87 86 86 86 83 83 83 88 88 88 89 89 89 90 90 90 91 91 91 90 90 90 89 89 89 </p>
</triangles>
<triangles count="10" material="mat_ID8">
<input offset="0" semantic="VERTEX" source="#ID20" />
<input offset="1" semantic="NORMAL" source="#ID16" />
<input offset="2" semantic="TEXCOORD" source="#ID18" />
<p>92 92 92 93 93 93 94 94 94 95 95 95 94 94 94 93 93 93 96 96 96 95 95 95 93 93 93 95 95 95 96 96 96 97 97 97 96 96 96 98 98 98 97 97 97 98 98 98 99 99 99 97 97 97 100 100 100 97 97 97 99 99 99 93 93 93 101 101 101 96 96 96 96 96 96 101 101 101 102 102 102 103 103 103 102 102 102 101 101 101 </p>
</triangles>
<triangles count="2" material="mat_ID10">
<input offset="0" semantic="VERTEX" source="#ID20" />
<input offset="1" semantic="NORMAL" source="#ID16" />
<input offset="2" semantic="TEXCOORD" source="#ID18" />
<p>104 104 104 105 105 105 106 106 106 107 107 107 106 106 106 105 105 105 </p>
</triangles>
<triangles count="8" material="mat_ID12">
<input offset="0" semantic="VERTEX" source="#ID20" />
<input offset="1" semantic="NORMAL" source="#ID16" />
<input offset="2" semantic="TEXCOORD" source="#ID18" />
<p>108 108 108 109 109 109 110 110 110 111 111 111 112 112 112 113 113 113 114 114 114 115 115 115 116 116 116 117 117 117 118 118 118 119 119 119 120 120 120 121 121 121 122 122 122 123 123 123 124 124 124 125 125 125 126 126 126 127 127 127 128 128 128 129 129 129 130 130 130 131 131 131 </p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="ID2">
<node id="ID21" name="billboardLower">
<matrix>1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
<instance_geometry url="#ID13">
<bind_material>
<technique_common>
<instance_material symbol="mat_ID4" target="#mat_ID4" />
<instance_material symbol="mat_ID6" target="#mat_ID6" />
<instance_material symbol="mat_ID8" target="#mat_ID8" />
<instance_material symbol="mat_ID10" target="#mat_ID10" />
<instance_material symbol="mat_ID12" target="#mat_ID12" />
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#ID2" />
</scene>
</COLLADA>