mirror of
https://forge.apps.education.fr/climway2/climway2-carte.git
synced 2024-01-28 05:44:42 +01:00
134 lines
9.5 KiB
Plaintext
134 lines
9.5 KiB
Plaintext
<?xml version="1.0" encoding="utf-8"?>
|
|
<COLLADA xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
|
|
<asset>
|
|
<created>0001-01-01T00:00:00</created>
|
|
<modified>0001-01-01T00:00:00</modified>
|
|
<unit name="meter" meter="1"/>
|
|
<up_axis>Y_UP</up_axis>
|
|
|
|
</asset>
|
|
<library_images />
|
|
<library_materials>
|
|
<material id="ID1" name="DefaultMaterial">
|
|
<instance_effect url="#ID0" />
|
|
</material>
|
|
<material id="mat_ID4" name="stone">
|
|
<instance_effect url="#ID3" />
|
|
</material>
|
|
</library_materials>
|
|
<library_effects>
|
|
<effect id="ID0">
|
|
<profile_COMMON>
|
|
<technique sid="COMMON">
|
|
<phong>
|
|
<emission>
|
|
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
|
|
</emission>
|
|
<ambient>
|
|
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
|
|
</ambient>
|
|
<diffuse>
|
|
<color sid="diffuse">0.500000 0.500000 0.500000 1.000000</color>
|
|
</diffuse>
|
|
<specular>
|
|
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
|
|
</specular>
|
|
<shininess>
|
|
<float>50</float>
|
|
</shininess>
|
|
<index_of_refraction>
|
|
<float>1</float>
|
|
</index_of_refraction>
|
|
</phong>
|
|
</technique>
|
|
</profile_COMMON>
|
|
</effect>
|
|
<effect id="ID3">
|
|
<profile_COMMON>
|
|
<technique sid="COMMON">
|
|
<phong>
|
|
<emission>
|
|
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
|
|
</emission>
|
|
<ambient>
|
|
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
|
|
</ambient>
|
|
<diffuse>
|
|
<color sid="diffuse">0.721569 0.886275 0.909804 1.000000</color>
|
|
</diffuse>
|
|
<specular>
|
|
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
|
|
</specular>
|
|
<shininess>
|
|
<float>50</float>
|
|
</shininess>
|
|
<index_of_refraction>
|
|
<float>1</float>
|
|
</index_of_refraction>
|
|
</phong>
|
|
</technique>
|
|
</profile_COMMON>
|
|
</effect>
|
|
</library_effects>
|
|
<library_geometries>
|
|
<geometry id="ID5">
|
|
<mesh>
|
|
<source id="ID6">
|
|
<float_array id="ID7" count="162">0.333333 0.000000 -0.400000 0.500000 0.000000 -0.331500 0.333333 1.000000 -0.400000 0.500000 1.000000 -0.331500 -0.333333 0.000000 -0.400000 -0.166667 0.000000 -0.331500 -0.333333 1.000000 -0.400000 -0.166667 1.000000 -0.331500 -0.166667 0.000000 -0.331500 0.000000 0.000000 -0.400000 -0.166667 1.000000 -0.331500 0.000000 1.000000 -0.400000 0.500000 0.000000 -0.500000 -0.500000 0.000000 -0.500000 0.500000 1.000000 -0.500000 -0.500000 1.000000 -0.500000 -0.500000 0.000000 -0.331500 -0.500000 0.000000 -0.500000 -0.333333 0.000000 -0.400000 0.500000 0.000000 -0.500000 0.000000 0.000000 -0.400000 -0.166667 0.000000 -0.331500 0.166667 0.000000 -0.331500 0.333333 0.000000 -0.400000 0.500000 0.000000 -0.331500 0.166667 0.000000 -0.331500 0.166667 1.000000 -0.331500 0.000000 0.000000 -0.400000 0.000000 1.000000 -0.400000 -0.500000 0.000000 -0.331500 -0.333333 0.000000 -0.400000 -0.500000 1.000000 -0.331500 -0.333333 1.000000 -0.400000 0.500000 0.000000 -0.500000 0.500000 1.000000 -0.500000 0.500000 0.000000 -0.331500 0.500000 1.000000 -0.331500 -0.500000 1.000000 -0.331500 -0.333333 1.000000 -0.400000 -0.500000 1.000000 -0.500000 0.500000 1.000000 -0.500000 0.000000 1.000000 -0.400000 -0.166667 1.000000 -0.331500 0.166667 1.000000 -0.331500 0.333333 1.000000 -0.400000 0.500000 1.000000 -0.331500 -0.500000 1.000000 -0.500000 -0.500000 0.000000 -0.500000 -0.500000 1.000000 -0.331500 -0.500000 0.000000 -0.331500 0.166667 0.000000 -0.331500 0.333333 0.000000 -0.400000 0.166667 1.000000 -0.331500 0.333333 1.000000 -0.400000</float_array>
|
|
<technique_common>
|
|
<accessor count="54" source="#ID7" stride="3">
|
|
<param name="X" type="float" />
|
|
<param name="Y" type="float" />
|
|
<param name="Z" type="float" />
|
|
</accessor>
|
|
</technique_common>
|
|
</source>
|
|
<source id="ID8">
|
|
<float_array id="ID9" count="162">-0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 -0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927 0.380145 0.000000 0.924927</float_array>
|
|
<technique_common>
|
|
<accessor count="54" source="#ID9" stride="3">
|
|
<param name="X" type="float" />
|
|
<param name="Y" type="float" />
|
|
<param name="Z" type="float" />
|
|
</accessor>
|
|
</technique_common>
|
|
</source>
|
|
<source id="ID10">
|
|
<float_array id="ID11" count="108">-6.151614 0.000000 -13.245882 0.000000 -6.151614 39.370079 -13.245882 39.370079 18.124683 0.000000 11.030415 0.000000 18.124683 39.370079 11.030415 39.370079 1.107733 0.000000 -5.986535 0.000000 1.107733 39.370079 -5.986535 39.370079 19.685040 0.000000 -19.685040 0.000000 19.685040 39.370079 -19.685040 39.370079 19.685040 -13.051181 19.685040 -19.685040 13.123360 -15.748032 -19.685040 -19.685040 0.000000 -15.748032 6.561680 -13.051181 -6.561680 -13.051181 -13.123360 -15.748032 -19.685040 -13.051181 -1.107733 0.000000 -1.107733 39.370079 5.986535 0.000000 5.986535 39.370079 13.245882 0.000000 6.151614 0.000000 13.245882 39.370079 6.151614 39.370079 -19.685040 0.000000 -19.685040 39.370079 -13.051181 0.000000 -13.051181 39.370079 -19.685040 -13.051181 -13.123360 -15.748032 -19.685040 -19.685040 19.685040 -19.685040 0.000000 -15.748032 -6.561680 -13.051181 6.561680 -13.051181 13.123360 -15.748032 19.685040 -13.051181 19.685040 39.370079 19.685040 0.000000 13.051181 39.370079 13.051181 0.000000 -11.030415 0.000000 -18.124683 0.000000 -11.030415 39.370079 -18.124683 39.370079</float_array>
|
|
<technique_common>
|
|
<accessor count="54" source="#ID11" stride="2">
|
|
<param name="X" type="float" />
|
|
<param name="Y" type="float" />
|
|
</accessor>
|
|
</technique_common>
|
|
</source>
|
|
<vertices id="ID12">
|
|
<input semantic="POSITION" source="#ID6" />
|
|
</vertices>
|
|
<triangles count="32" material="mat_ID4">
|
|
<input offset="0" semantic="VERTEX" source="#ID12" />
|
|
<input offset="1" semantic="NORMAL" source="#ID8" />
|
|
<input offset="2" semantic="TEXCOORD" source="#ID10" />
|
|
<p>0 0 0 1 1 1 2 2 2 3 3 3 2 2 2 1 1 1 4 4 4 5 5 5 6 6 6 7 7 7 6 6 6 5 5 5 8 8 8 9 9 9 10 10 10 11 11 11 10 10 10 9 9 9 12 12 12 13 13 13 14 14 14 15 15 15 14 14 14 13 13 13 16 16 16 17 17 17 18 18 18 19 19 19 18 18 18 17 17 17 20 20 20 18 18 18 19 19 19 21 21 21 18 18 18 20 20 20 22 22 22 20 20 20 19 19 19 23 23 23 22 22 22 19 19 19 24 24 24 23 23 23 19 19 19 25 25 25 26 26 26 27 27 27 28 28 28 27 27 27 26 26 26 29 29 29 30 30 30 31 31 31 32 32 32 31 31 31 30 30 30 33 33 33 34 34 34 35 35 35 36 36 36 35 35 35 34 34 34 37 37 37 38 38 38 39 39 39 40 40 40 39 39 39 38 38 38 41 41 41 40 40 40 38 38 38 42 42 42 41 41 41 38 38 38 43 43 43 40 40 40 41 41 41 44 44 44 40 40 40 43 43 43 45 45 45 40 40 40 44 44 44 46 46 46 47 47 47 48 48 48 49 49 49 48 48 48 47 47 47 50 50 50 51 51 51 52 52 52 53 53 53 52 52 52 51 51 51 </p>
|
|
</triangles>
|
|
</mesh>
|
|
</geometry>
|
|
</library_geometries>
|
|
<library_visual_scenes>
|
|
<visual_scene id="ID2">
|
|
<node id="ID13" name="cliff_stone">
|
|
<matrix>1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
|
|
<instance_geometry url="#ID5">
|
|
<bind_material>
|
|
<technique_common>
|
|
<instance_material symbol="mat_ID4" target="#mat_ID4" />
|
|
</technique_common>
|
|
</bind_material>
|
|
</instance_geometry>
|
|
</node>
|
|
</visual_scene>
|
|
</library_visual_scenes>
|
|
<scene>
|
|
<instance_visual_scene url="#ID2" />
|
|
</scene>
|
|
</COLLADA> |