climway2-carte/asset/kenney_naturekit/Models/DAE format/stone_smallD.dae

134 lines
9.4 KiB
Plaintext

<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
<asset>
<created>0001-01-01T00:00:00</created>
<modified>0001-01-01T00:00:00</modified>
<unit name="meter" meter="1"/>
<up_axis>Y_UP</up_axis>
</asset>
<library_images />
<library_materials>
<material id="ID1" name="DefaultMaterial">
<instance_effect url="#ID0" />
</material>
<material id="mat_ID4" name="stone">
<instance_effect url="#ID3" />
</material>
</library_materials>
<library_effects>
<effect id="ID0">
<profile_COMMON>
<technique sid="COMMON">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
</ambient>
<diffuse>
<color sid="diffuse">0.500000 0.500000 0.500000 1.000000</color>
</diffuse>
<specular>
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
</specular>
<shininess>
<float>50</float>
</shininess>
<index_of_refraction>
<float>1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
<effect id="ID3">
<profile_COMMON>
<technique sid="COMMON">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
</ambient>
<diffuse>
<color sid="diffuse">0.721569 0.886275 0.909804 1.000000</color>
</diffuse>
<specular>
<color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
</specular>
<shininess>
<float>50</float>
</shininess>
<index_of_refraction>
<float>1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_geometries>
<geometry id="ID5">
<mesh>
<source id="ID6">
<float_array id="ID7" count="162">-0.136238 0.230912 0.000000 -0.092153 0.230912 0.076358 -0.124812 0.230912 -0.019791 0.045267 0.230912 -0.117986 0.000000 0.230912 0.117986 0.068119 0.230912 0.117986 0.068119 0.230912 -0.117986 0.114797 0.230912 -0.037137 0.123075 0.230912 0.022799 -0.092153 0.230912 0.076358 -0.083714 0.136930 0.144997 0.000000 0.230912 0.117986 0.106436 0.000000 -0.184353 0.068119 0.230912 -0.117986 0.212872 0.000000 0.000000 0.114797 0.230912 -0.037137 0.200806 0.036358 0.000000 0.212872 0.000000 0.000000 0.200806 0.036358 0.000000 0.106436 0.000000 0.184353 0.123075 0.230912 0.022799 0.068119 0.230912 0.117986 0.106436 0.000000 -0.184353 -0.106436 0.000000 -0.184353 0.068119 0.230912 -0.117986 -0.073228 0.200125 -0.126834 0.045267 0.230912 -0.117986 -0.106436 0.000000 -0.184353 -0.212872 0.000000 0.000000 -0.073228 0.200125 -0.126834 -0.124812 0.230912 -0.019791 -0.136238 0.230912 0.000000 -0.073228 0.200125 -0.126834 -0.124812 0.230912 -0.019791 0.045267 0.230912 -0.117986 -0.212872 0.000000 0.000000 -0.106436 0.000000 -0.184353 -0.106436 0.000000 0.184353 0.106436 0.000000 0.184353 0.106436 0.000000 -0.184353 0.212872 0.000000 0.000000 -0.212872 0.000000 0.000000 -0.106436 0.000000 0.184353 -0.136238 0.230912 0.000000 -0.092153 0.230912 0.076358 -0.083714 0.136930 0.144997 0.200806 0.036358 0.000000 0.114797 0.230912 -0.037137 0.123075 0.230912 0.022799 -0.106436 0.000000 0.184353 0.106436 0.000000 0.184353 -0.083714 0.136930 0.144997 0.068119 0.230912 0.117986 0.000000 0.230912 0.117986</float_array>
<technique_common>
<accessor count="54" source="#ID7" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="ID8">
<float_array id="ID9" count="162">0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 -0.348527 0.532202 0.771551 -0.348527 0.532202 0.771551 -0.348527 0.532202 0.771551 0.832330 0.276230 -0.480546 0.832330 0.276230 -0.480546 0.832330 0.276230 -0.480546 0.832330 0.276230 -0.480546 0.832330 0.276230 -0.480546 0.832330 0.276230 0.480546 0.832330 0.276230 0.480546 0.832330 0.276230 0.480546 0.832330 0.276230 0.480546 0.832330 0.276230 0.480546 0.000000 0.276230 -0.961092 0.000000 0.276230 -0.961092 0.000000 0.276230 -0.961092 0.000000 0.276230 -0.961092 0.000000 0.276230 -0.961092 -0.832330 0.276230 -0.480546 -0.832330 0.276230 -0.480546 -0.832330 0.276230 -0.480546 -0.832330 0.276230 -0.480546 -0.832330 0.276230 -0.480546 -0.208998 0.908449 -0.361995 -0.208998 0.908449 -0.361995 -0.208998 0.908449 -0.361995 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 -0.832330 0.276229 0.480546 -0.832330 0.276229 0.480546 -0.832330 0.276229 0.480546 -0.832330 0.276229 0.480546 -0.832330 0.276229 0.480546 0.915969 0.380785 -0.126506 0.915969 0.380785 -0.126506 0.915969 0.380785 -0.126506 0.000000 0.276230 0.961092 0.000000 0.276230 0.961092 0.000000 0.276230 0.961092 0.000000 0.276230 0.961092 0.000000 0.276230 0.961092</float_array>
<technique_common>
<accessor count="54" source="#ID9" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="ID10">
<float_array id="ID11" count="108">-5.363704 0.000000 -3.628057 3.006230 -4.913855 -0.779161 1.782155 -4.645104 0.000000 4.645104 2.681852 4.645104 2.681852 -4.645104 4.519561 -1.462098 4.845466 0.897615 2.068796 5.443682 0.653566 1.073254 -1.912248 5.443682 -4.190394 -2.004867 -2.681852 7.454193 4.190394 -2.004867 0.993567 7.454193 3.952869 -0.515504 -4.190394 -2.004867 -3.952869 -0.515504 4.190394 -2.004867 -1.645376 7.454193 2.681852 7.454193 4.190394 -2.004867 -4.190394 -2.004867 2.681852 7.454193 -2.882981 6.193049 1.782155 7.454193 4.190394 -2.004867 -4.190393 -2.004867 2.882981 6.193049 -1.782154 7.454193 -2.681852 7.454193 0.000000 -1.944720 -3.865942 0.955014 3.865943 0.955014 8.380788 0.000000 4.190394 -7.257975 4.190394 7.257975 -4.190394 7.257975 -4.190394 -7.257975 -8.380788 0.000000 4.190393 -2.004866 -4.190394 -2.004866 2.681852 7.454193 -0.789443 7.454193 -3.295834 3.604320 1.081610 -1.658505 -0.830013 6.625167 1.552099 6.625167 4.190394 -2.004867 -4.190394 -2.004867 3.295834 3.604320 -2.681852 7.454193 0.000000 7.454193</float_array>
<technique_common>
<accessor count="54" source="#ID11" stride="2">
<param name="X" type="float" />
<param name="Y" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="ID12">
<input semantic="POSITION" source="#ID6" />
</vertices>
<triangles count="32" material="mat_ID4">
<input offset="0" semantic="VERTEX" source="#ID12" />
<input offset="1" semantic="NORMAL" source="#ID8" />
<input offset="2" semantic="TEXCOORD" source="#ID10" />
<p>0 0 0 1 1 1 2 2 2 3 3 3 2 2 2 1 1 1 4 4 4 3 3 3 1 1 1 5 5 5 3 3 3 4 4 4 6 6 6 3 3 3 5 5 5 7 7 7 6 6 6 5 5 5 8 8 8 7 7 7 5 5 5 9 9 9 10 10 10 11 11 11 12 12 12 13 13 13 14 14 14 15 15 15 14 14 14 13 13 13 16 16 16 14 14 14 15 15 15 17 17 17 18 18 18 19 19 19 20 20 20 19 19 19 18 18 18 21 21 21 19 19 19 20 20 20 22 22 22 23 23 23 24 24 24 25 25 25 24 24 24 23 23 23 26 26 26 24 24 24 25 25 25 27 27 27 28 28 28 29 29 29 30 30 30 29 29 29 28 28 28 31 31 31 30 30 30 28 28 28 32 32 32 33 33 33 34 34 34 35 35 35 36 36 36 37 37 37 38 38 38 37 37 37 36 36 36 39 39 39 38 38 38 36 36 36 40 40 40 38 38 38 39 39 39 41 41 41 42 42 42 43 43 43 44 44 44 43 43 43 42 42 42 45 45 45 44 44 44 42 42 42 46 46 46 47 47 47 48 48 48 49 49 49 50 50 50 51 51 51 52 52 52 51 51 51 50 50 50 53 53 53 51 51 51 52 52 52 </p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="ID2">
<node id="ID13" name="stone_smallD">
<matrix>1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
<instance_geometry url="#ID5">
<bind_material>
<technique_common>
<instance_material symbol="mat_ID4" target="#mat_ID4" />
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#ID2" />
</scene>
</COLLADA>