forked from ayte/PinmikPanik
Added some slight speed variations
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@ -2,13 +2,13 @@ from gamedata.objects.base import BaseObject
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import random,math
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class Lemming(BaseObject):
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def __init__(self,x,y,game):
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def __init__(self,x,y,game,speedmargin=5):
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super().__init__(x,y,game)
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self.direction = random.randint(0,360)
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self.radius = 30 # Radius in which the mouse can click
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self.basespeed = 60 # Speed that he normally walks by
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self.basespeed = 50+random.randint(-speedmargin,speedmargin) # Speed that he normally walks by
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self.normalspeed = self.basespeed # Speed "objective"
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self.speed = self.normalspeed # Current speed, leaning towards objective speed
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self.speed = 0 # Current speed, leaning towards objective speed
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self.selected = False # If beeing redirected
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