forked from ayte/PinmikPanik
Fixed early deselection
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@ -111,6 +111,7 @@ class Lemming(BaseObject):
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self.speed = self.basespeed*4
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self.speed = self.basespeed*4
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self.cachedrel = []
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self.cachedrel = []
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self.selected = False
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self.selected = False
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self.holdtimer.reset()
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def move(self,x,y):
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def move(self,x,y):
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# Remember the digits, pygame rects only move with integers
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# Remember the digits, pygame rects only move with integers
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