diff --git a/credits.md b/credits.md index 9c24668..0329086 100644 --- a/credits.md +++ b/credits.md @@ -1,47 +1,54 @@ -# Textures +# Credits + +## Code + +The code is written in [python](https://python.org) using the [pygame](https://www.pygame.org/) module by myself (ayte/theo) +You can find me on [itch](https://justayte.itch.io), [matrix](https://matrix.to/#/@theo:mtrx.webair.xyz), or [mastodon/fediverse](https://soc.webair.xyz/@theo). + +## Textures I edited some textures to fit the [Famicube palette](https://lospec.com/palette-list/famicube) -## Tileset +### Tileset [Buch - OpenGameArt](https://opengameart.org/content/the-field-of-the-floating-islands) -## "Pinmik" sprite ( I made the recolors ) +### "Pinmik" sprite ( I made the recolors ) [GraphxKid - OpenGameArt](https://opengameart.org/content/arcade-platformer-assets) -## Clouds +### Clouds [Jetrel - OpenGameArt](https://opengameart.org/content/old-frogatto-clouds) -## Sky gradients +### Sky gradients [rh0 - OpenGameArt](https://opengameart.org/content/18-gradient-skies-640x480) -## Font +### Font [Front End Dev - Grape Soda](https://fontenddev.com/fonts/grape-soda/) -## Dust particles +### Dust particles [GraphxKid - OpenGameArt](https://opengameart.org/content/items-and-elements) -# Audio +## Audio -## Sound effects +### Sound effects I generated almost all the different audio effects using [JSFXR by Eric Fredricksen](https://sfxr.me/), except for the pinmik's voice clips that I recorded myself and slightly edited using [Audacity](https://www.audacityteam.org/) -## Musics +### Musics -### Main menu +#### Main menu [Scribe - Adventure Time](https://opengameart.org/content/adventure-time) -### Game over +#### Game over [Augmentality - Story Time](https://opengameart.org/content/story-time) -### Ingame +#### Ingame [Scribe - Summer Park](https://opengameart.org/content/summer-park-8bit-tune-loop)