from gamedata.objects.button import Button class FullScreen(Button): def __init__(self,x,y,game,w,h): super().__init__(x,y,game,w,h) self.text = "Toggle Fullscreen" def toggle(self,game): game.globals["fullscreen"] = not game.globals["fullscreen"] if game.globals["fullscreen"]: game.screen = game.pygame.display.set_mode((game.screen.get_width(),game.screen.get_height()),game.pygame.FULLSCREEN) else: game.screen = game.pygame.display.set_mode((game.DISPLAY_WIDTH,game.DISPLAY_HEIGHT),game.pygame.RESIZABLE) self.click = toggle