local savegen = {} function savegen:new() local save = {} save.settings = {} save.settings.eid = true save.settings.visual = true save.settings.showonblind = false save.settings.maxid = 732 save.seen = {} for i=1, save.settings.maxid do save.seen[i] = false end function save:touch(id) self.seen[id] = true end return save end return savegen