diff --git a/assets/icon.png b/assets/icon.png new file mode 100644 index 0000000..784bf8b Binary files /dev/null and b/assets/icon.png differ diff --git a/game.lua b/game.lua index 6c7761d..3f96f0b 100644 --- a/game.lua +++ b/game.lua @@ -21,6 +21,7 @@ function Game:reinit() self.floatcameray = 0 self.assets = {} -- Caching loaded images self:initInputs() + love.window.setIcon(love.image.newImageData("assets/icon.png")) end function Game:changesize(width,height)