local gen= {} function gen:new(game,winner) local End = game.objects.base:new(game,0,0,0,0) local folder = "win" if game.OSTYPE=="Mobile" then folder = "winmobile" end End.sprite = game:newImage("text/"..folder.."/"..winner..".png") End:register("End") function End:step(dt) end function End:draw() lg.draw(self.sprite,(self.game.WIDTH-self.sprite:getWidth())/2,(self.game.HEIGHT-self.sprite:getHeight())/2) end function End:MouseCallback(x,y) local t = self.game.objects.transition:new(game,0.5,"main") self.game:summon(t) end return End end return gen