Overflown/gamedata/objects/sliders/sfxslider.py

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from gamedata.objects.sliders.slider import Slider
class SFXSlider(Slider):
def __init__(self,x,y,game,w=100,h=64,folder="base"):
super().__init__(x,y,game,w,h,folder) # initialise l'objet de base avec les bons arguments
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self.currentvalue = self.getvalue()
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self.posttext = " % Effets Sonores"
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def change(self):
self.game.globals["sfxvolume"] = self.currentvalue/100
self.game.reinit_volumes()
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def getvalue(self):
return self.game.globals["sfxvolume"]*100