Stopped music when exiting the level
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20142780d2
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@ -37,6 +37,8 @@ class Pause(BaseObject):
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self.game.gameloop.delid(self.id)
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def quit(self):
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tileset = self.game.gameloop.findname("TilesetRenderer")[0]
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tileset.bgm.stop()
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t = Transition(self.game,time=0.5)
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self.game.gameloop.summon(t)
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self.ispaused = True
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