diff --git a/gamedata/objects/combat/player.py b/gamedata/objects/combat/player.py index 0875ff1..353791a 100644 --- a/gamedata/objects/combat/player.py +++ b/gamedata/objects/combat/player.py @@ -77,11 +77,11 @@ class Player(Movable): if not self.hitpose: - if self.water and self.rect.y>self.water.rect.y: # Reverse gravity underwater + if self.water and self.rect.center[1]>self.water.rect.y: # Reverse gravity underwater if self.gravityway == 1: self.gravityway = -1 # Décellerer - self.verspd *= 0.9 + self.verspd *= 0.85 # Spawn splash particles self.game.addParticle(self.splashparticles,self.rect.left-5,self.water.rect.top-5,fps=12) self.game.addParticle(self.splashparticles,self.rect.right+5,self.water.rect.top-5,flipx=True,fps=12) @@ -89,7 +89,7 @@ class Player(Movable): if self.gravityway == -1: self.gravityway = 1 # Décellerer - self.verspd *= 0.9 + self.verspd *= 0.85 # Spawn splash particles self.game.addParticle(self.splashparticles,self.rect.left-5,self.water.rect.top-5,fps=12) self.game.addParticle(self.splashparticles,self.rect.right+5,self.water.rect.top-5,flipx=True,fps=12)