From 63b10f7aad7605b3db26c5fe417add044994e691 Mon Sep 17 00:00:00 2001 From: "theo@manjaro" Date: Fri, 9 Jul 2021 10:04:17 +0200 Subject: [PATCH] Double Tap pour Fastfall si on tombe d'un semi --- gamedata/objects/combat/player.py | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/gamedata/objects/combat/player.py b/gamedata/objects/combat/player.py index 6131d56..9b3277a 100644 --- a/gamedata/objects/combat/player.py +++ b/gamedata/objects/combat/player.py @@ -56,12 +56,15 @@ class Player(Movable): # Je passe en dessous des semi-plateformes if keys["down"]["timer"]==1: + falled = False if not self.checkcollisions(0,1,semi=False): semi = self.checkcollisions(0,1,classic=False) if semi!=self.checkcollisions(0,0,classic=False) and semi: self.rect.bottom = semi.top+1 - if 0