diff --git a/gamedata/objects/ingame/ennemies/ennemy.py b/gamedata/objects/ingame/ennemies/ennemy.py index 54ff0e2..1f55790 100644 --- a/gamedata/objects/ingame/ennemies/ennemy.py +++ b/gamedata/objects/ingame/ennemies/ennemy.py @@ -53,7 +53,7 @@ class Ennemy(Movable): else: if self.candie: for rect in self.player.hitrects: - if self.rect.colliderect(rect): + if not self.dead and self.rect.colliderect(rect): # Die self.dead = True self.deadtrigger()