121 lines
3.8 KiB
Python
121 lines
3.8 KiB
Python
from random import *
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import sys,os,math,shutil,json
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def ex_sql(db_name,request,replace=""):
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conn = sqlite3.connect(db_name)
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conn.row_factory=sqlite3.Row # La fonction retourne des dicos et pas des listes
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cur = conn.cursor()
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if not replace=="":
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cur.execute(request,replace)
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else:
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cur.execute(request)
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conn.commit()
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a = None
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if "SELECT" in request.upper():
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a = cur.fetchall()
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for i in range(len(a)):
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a[i] = dict(a[i]) # Convertir les dicos sqlite3 en dico classiques python
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cur.close()
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conn.close()
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return a
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def drawcenter(game,surface,posx,posy):
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# Dessine une surface depuis son centre, et non son coin en haut à gauche
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game.window.blit(surface,(round(posx-surface.get_width()/2),round(posy-surface.get_height()/2)))
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def blit_text(pygame,surface, text, pos, font, color=[255]*4,center=False):
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words = [word.split(' ') for word in text.splitlines()] # Liste qui contient tout les mots
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colors = {"[orange]":[202,67,0],"[violet]":[202,0,202],
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"[vert]":[33,202,0],"[rouge]":[246,0,0],"[bleu]":[0,0,255],
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"[cyan]":[0,200,200]
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}
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''' contact : Orange
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distance : Violet
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taunt : Bleu
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soin : Vert
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attaque : Rouge
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joueur : Cyan
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'''
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space = font.size(' ')[0] # La largeur d'un espace
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max_width, max_height = surface.get_size()
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x, y = pos
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linebreak = False
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linesurf = pygame.Surface(surface.get_size(),pygame.SRCALPHA)
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for line in words:
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if linebreak:
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px = 0
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if center:
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px = (surface.get_width()-x+space)//2
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surface.blit(linesurf,(px,0))
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linesurf.fill([0]*4)
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x=pos[0]
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y+=font.size(' ')[1]
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linebreak = False
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for word in line:
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col = color
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for j in colors.keys():
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if word.find(j)==0:
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col = colors[j]
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word = word[word.find(j)+len(j):]
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word_surface = font.render(word,False,col)
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word_width = word_surface.get_width()
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if x+word_width>surface.get_width():
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px = 0
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if center:
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px = (surface.get_width()-x+space)//2
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surface.blit(linesurf,(px,0))
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linesurf.fill([0]*4)
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x=pos[0]
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y+=font.size(' ')[1]
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linesurf.blit(word_surface,(x,y))
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x+=word_width+space
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linebreak = True
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px = 0
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if center:
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px = (surface.get_width()-x+space)//2
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surface.blit(linesurf,(px,0))
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linesurf.fill([0]*4)
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x=pos[0]
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y+=font.size(' ')[1]
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class Timer(): # Mannière de gerer les timers pour des espaces de temps flottants
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def __init__(self,maxcount):
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self.maxcount = maxcount
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self.timer = maxcount
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self.loops = 0
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def tick(self,avancement):
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result = self.timer<=0
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self.timer-=avancement
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if result:
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self.timer+=self.maxcount
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self.loops+=1
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return result
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def getloops(self):
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return self.loops
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def getmax(self):
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return self.maxcount
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def getratio(self):
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return max(min(1,self.timer/self.maxcount),0)
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def reset(self):
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self.timer = self.maxcount
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def add(self,amount):
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self.timer+=amount
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self.maxcount+=amount
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def get_save_dir(dirname):
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path = ""
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p = sys.platform
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if p=="linux":
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path = os.environ["HOME"]+"/.local/share/"+dirname
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if p=="win32":
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path = os.getenv('APPDATA')+"\\"+dirname
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# Je crée le dossier s'il n'existe pas
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try:
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os.mkdir(path)
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except:
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pass
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return path
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