24 lines
611 B
Python
24 lines
611 B
Python
from gamedata.objects.ingame.ennemies.ennemy import Ennemy
|
|
|
|
class WaterChange(Ennemy):
|
|
|
|
def __init__(self,*args):
|
|
|
|
super().__init__(*args)
|
|
self.rect[2] = self.tileset.tilew
|
|
self.rect[3] = self.tileset.tileh
|
|
self.canhit = False
|
|
self.candie = False
|
|
|
|
self.objective = self.nodes[0]["y"]+8
|
|
self.speed = self.customvalues["Speed"]
|
|
|
|
def step(self):
|
|
super().step()
|
|
if self.rect.colliderect(self.player.rect):
|
|
self.water.destinationy = self.objective
|
|
self.water.speed = self.speed
|
|
|
|
def draw(self):
|
|
pass
|