18 lines
504 B
Python
18 lines
504 B
Python
from gamedata.objects.base import BaseObject
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class FightManager(BaseObject):
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def __init__(self,game):
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super().__init__(0,0,game)
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def step(self):
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self.game.globals["players"] = self.game.gameloop.findname("Player")
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self.game.globals["hitpose"] = False # Manage hitpose game-wise
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for player in self.game.globals["players"]:
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if player.hitpose:
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self.game.globals["hitpose"] = True
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break
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def draw(self):
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pass
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