diff --git a/gamedata/objects/ingame/demo.py b/gamedata/objects/ingame/demo.py index 24519e9..a89c174 100644 --- a/gamedata/objects/ingame/demo.py +++ b/gamedata/objects/ingame/demo.py @@ -8,24 +8,17 @@ class Demo(BaseObject): super().__init__(game.DISPLAY_WIDTH/2,game.DISPLAY_HEIGHT/2,game,0,0) self.blinktimer = game.lib.Timer(0.5) - self.pinmik = game.gameloop.findname("Lemming")[0] - self.move() self.maxblink = 6 self.depth = 6 - def move(self): - self.rect[0] = self.pinmik.rect.center[0] - self.rect[1] = self.pinmik.rect.center[1]+50 - def step(self): self.blinktimer.tick(self.game.dt) if self.blinktimer.getloops()>=self.maxblink: self.game.gameloop.delid(self.id) - self.move() def draw(self): sprites = self.game.getSpriteDir("cursor/") @@ -37,4 +30,5 @@ class Demo(BaseObject): else: sprite.set_alpha(255) if self.blinktimer.getloops()