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@ -69,11 +69,11 @@ class Slider(base.BaseObject):
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game = self.game
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game.window.blit(self.bgsprite,(self.baserect[0]-game.globals["camerax"],self.baserect[1]-game.globals["cameray"]))
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game.window.blit(self.sprite,(self.rect[0]-game.globals["camerax"],self.rect[1]-game.globals["cameray"]))
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game.window.blit(self.bgsprite,self.baserect[:2])
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game.window.blit(self.sprite,self.rect[:2])
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txt = game.fontfile.render(str(round(self.currentvalue))+self.posttext,False,[255]*3)
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px = self.baserect[0]+self.baserect[2]+50-game.globals["camerax"]
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py = self.rect[1]+self.rect[3]/2-txt.get_height()/2-game.globals["camerax"]
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px = self.baserect[0]+self.baserect[2]+50
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py = self.rect[1]+self.rect[3]/2-txt.get_height()/2
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game.window.blit(txt,[px,py])
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