From 411cea675767b20fe45c8a5b6db240b13e8ac038 Mon Sep 17 00:00:00 2001 From: "theo@manjaro" Date: Sun, 19 Sep 2021 22:14:18 +0200 Subject: [PATCH] Updated special pinmik spawn rate --- gamedata/objects/ingame/spawner.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamedata/objects/ingame/spawner.py b/gamedata/objects/ingame/spawner.py index 6809f00..1f4d477 100644 --- a/gamedata/objects/ingame/spawner.py +++ b/gamedata/objects/ingame/spawner.py @@ -16,7 +16,7 @@ class Spawner(BaseObject): # Skin choosing self.skin = random.choice(skins["normal"]) - if random.randint(1,10)==1: # 1/10 chance to have a special + if random.randint(1,6)==1: # Chance to have a special one if len(skins["specials"])>0: self.skin = random.choice(skins["specials"]) self.fallsprite = game.sprite_lib["lemmings/"+self.skin+"/falling.png"]