Adjusted lemming speed
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@ -6,7 +6,7 @@ class Lemming(BaseObject):
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super().__init__(x,y,game)
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super().__init__(x,y,game)
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self.direction = random.randint(0,360)
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self.direction = random.randint(0,360)
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self.radius = 30 # Radius in which the mouse can click
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self.radius = 30 # Radius in which the mouse can click
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self.basespeed = 80 # Speed that he normally walks by
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self.basespeed = 60 # Speed that he normally walks by
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self.normalspeed = self.basespeed # Speed "objective"
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self.normalspeed = self.basespeed # Speed "objective"
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self.speed = self.normalspeed # Current speed, leaning towards objective speed
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self.speed = self.normalspeed # Current speed, leaning towards objective speed
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