From 56488ec3da419e0b8607461fee9c4e8ae35fe49b Mon Sep 17 00:00:00 2001 From: "theo@manjaro" Date: Sat, 11 Sep 2021 15:21:31 +0200 Subject: [PATCH] Added some slight speed variations --- gamedata/objects/ingame/lemmings.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/gamedata/objects/ingame/lemmings.py b/gamedata/objects/ingame/lemmings.py index 6e89def..f15055a 100644 --- a/gamedata/objects/ingame/lemmings.py +++ b/gamedata/objects/ingame/lemmings.py @@ -2,13 +2,13 @@ from gamedata.objects.base import BaseObject import random,math class Lemming(BaseObject): - def __init__(self,x,y,game): + def __init__(self,x,y,game,speedmargin=5): super().__init__(x,y,game) self.direction = random.randint(0,360) self.radius = 30 # Radius in which the mouse can click - self.basespeed = 60 # Speed that he normally walks by + self.basespeed = 50+random.randint(-speedmargin,speedmargin) # Speed that he normally walks by self.normalspeed = self.basespeed # Speed "objective" - self.speed = self.normalspeed # Current speed, leaning towards objective speed + self.speed = 0 # Current speed, leaning towards objective speed self.selected = False # If beeing redirected