from gamedata.objects.bg.backgrounddrawer import BackgroundDrawer class MovingBackground(BackgroundDrawer): def __init__(self,x,y,game,w,h,sprite,ratio,spdx,spdy): super().__init__(x,y,game,w,h,sprite,ratio) self.spdx = spdx self.spdy = spdy def step(self): self.rect[0]+=self.spdx*self.game.dt self.rect[1]+=self.spdy*self.game.dt