from gamedata.objects.base import BaseObject import webbrowser class Link(BaseObject): def __init__(self,x,y,game,image,link): super().__init__(x,y,game,w=image.get_width(),h=image.get_height()) self.sprite = image self.link = link def step(self): if self.rect.collidepoint(self.game.inputs["mouse"]["pos"]): if self.game.inputs["mouse"]["click"]==1: webbrowser.open(self.link)